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War Play

Author : Corey Mead
Publisher : Houghton Mifflin Harcourt
Page : 221 pages
File Size : 45,3 MB
Release : 2013
Category : Computers
ISBN : 0544031563

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An expert on military innovation reveals how video games are revolutionizing warfare from the battlefield to the highest echelons of the Pentagon.

Playing War

Author : Matthew Thomas Payne
Publisher : NYU Press
Page : 284 pages
File Size : 50,67 MB
Release : 2016-04-05
Category : Social Science
ISBN : 1479895105

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Explores the culture that made military shooter video games popular, and key in understanding the War on Terror No video game genre has been more popular or more lucrative in recent years than the “military shooter.” Franchises such as Call of Duty, Battlefield, and those bearing Tom Clancy’s name turn over billions of dollars annually by promising to immerse players in historic and near-future battles, converting the reality of contemporary conflicts into playable, experiences. In the aftermath of 9/11, these games transformed a national crisis into fantastic and profitable adventures, where seemingly powerless spectators became solutions to these virtual Wars on Terror. Playing War provides a cultural framework for understanding the popularity of military-themed video games and their significance in the ongoing War on Terror. Matthew Payne examines post-9/11 shooter-style game design as well as gaming strategies to expose how these practices perpetuate and challenge reigning political beliefs about America’s military prowess and combat policies. Far from offering simplistic escapist pleasures, these post-9/11 shooters draw on a range of nationalist mythologies, positioning the player as the virtual hero at every level. Through close readings of key games, analyses of marketing materials, and participant observations of the war gaming community, Playing War examines an industry mobilizing anxieties about terrorism and invasion to craft immersive titles that transform international strife into interactive fun.

Playing War

Author : Kathy Beckwith
Publisher : Tilbury House Publishers and Cadent Publishing
Page : 38 pages
File Size : 21,10 MB
Release : 2020-11-03
Category : Juvenile Fiction
ISBN : 0884488624

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Skipping Stones Honor Award One summer day, Luke and his friends decide to play their favorite game of war, using sticks for guns and pine cones for bombs. But Sameer, who is new to their neighborhood, doesn’t want to join in. When the kids learn that Sameer lost his family in a real war, they realize that war is not a game. The gracefulness of their response and the power of friendship are the real stories here.

The War Play Dilemma

Author : Diane E. Levin
Publisher : Teachers College Press
Page : 150 pages
File Size : 30,27 MB
Release : 2006
Category : Education
ISBN : 9780807746387

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As violence in the media and media-linked toys increases, parents and teachers are also seeing an increase in children's war play. The authors have revised this popular text to provide more practical guidance for working with children to promote creative play, and for positively influencing the lessons about violence children are learning. Using a developmental and sociopolitical viewpoint, the authors examine five possible strategies for resolving the war play dilemma and show which best satisfy both points of view: banning war play; taking a laissez-faire approach; allowing war play with specified limits; actively facilitating war play; and limiting war play while providing alternative ways to work on the issues. New for the Second Edition are: more anecdotal material about adults'' and children's experiences with war play, including examples from both home and school settings; greater emphasis on the impact of media and commercialization on children's war play, including recent trends in media, programming, marketing, and war toys; expanded discussion about the importance of the distinction between imitative and creative war play; and summary boxes of key points directed at teachers or parents. * New information about violent video games, media cross feeding, and gender development and sex-role stereotyping.

Playing War

Author : John M. Lillard
Publisher : U of Nebraska Press
Page : 194 pages
File Size : 20,97 MB
Release : 2016
Category : History
ISBN : 1612348254

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Between the First and Second World Wars, the U.S. Navy used the experience it had gained in battle to prepare for future wars through simulated conflicts, or war games, at the Naval War College. In Playing War John M. Lillard analyzes individual war games in detail, showing how players tested new tactics and doctrines, experimented with advanced technology, and transformed their approaches through these war games, learning lessons that would prepare them to make critical decisions in the years to come. Recent histories of the interwar period explore how the U.S. Navy digested the impact of World War I and prepared itself for World War II. However, most of these works overlook or dismiss the transformational quality of the War College war games and the central role they played in preparing the navy for war. To address that gap, Playing War details how the interwar navy projected itself into the future through simulated conflicts. Playing War recasts the reputation of the interwar War College as an agent of preparation and innovation and the war games as the instruments of that agency.

Playing War

Author : Sabine Frühstück
Publisher : Univ of California Press
Page : 288 pages
File Size : 27,22 MB
Release : 2017-07-18
Category : History
ISBN : 0520295447

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Playing War: Field games. Paper battles -- Picturing war: The moral authority of innocence. Queering war -- Epilogue: the rule of babies in pink

EBOOK: War, Conflict and Play

Author : Tina Hyder
Publisher : McGraw-Hill Education (UK)
Page : 128 pages
File Size : 13,7 MB
Release : 2004-10-16
Category : Education
ISBN : 0335225861

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"This informative and compassionate book challenges the negative picture of refugees and asylum-seekers portrayed in the media. Tina Hyder shows that despite the trauma that young children go through, only a small percentage need specialist help. For the majority their healing can be promoted through play, particularly in culturallyappropriate and anti-discriminatory settings. I strongly recommend this book to all practitioners working in today's early years settings." Babette Brown, author of Combatting Discrimination: Persona Dollsin Action and Unlearning Discrimination in the Early Years This book is about the experiences of young refugee children and asylum seekers and their families in the UK. It describes how war and conflict can interrupt the development of young children as relationships and communities are destroyed and looks at how play can help to restore these children's lost childhoods. Tina Hyder highlights the importance of early years and preschool provision as a healing and restorative experience for young children and their families. She sets work with refugee children into the context of the United Nations Convention on the Rights of the Child, and helps readers to see beyond alarmist headlines and stereotypes presented in newspapers. The book provides: Useful summaries of research on child development, theories of play, and the impact of conflict on young children Practical examples of play-based activities to help young children A framework for early years practitioners to support refugee children and their families. War, Conflict and Play is essential reading for practitioners in early childhood settings and students on early childhood courses.

War Game

Author : Michael Foreman
Publisher : Farshore
Page : 0 pages
File Size : 21,19 MB
Release : 2023-08-03
Category :
ISBN : 9780008612733

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A special lavishly illustrated new edition of Michael Foreman's classic story. It's 1914 when everything changes for a group of boys growing up and playing football in the Suffolk countryside. Far away, in a place called Sarajevo, an Archduke has been killed and a web of global events results in a call for all British men to do their duty 'for King and Country' and join the army to fight the germans overseas. The boys sign up for what sounds like an adventure and a chance to see the world. After basic training the boys sail to France where they find themselves fighting on the front line. Living in the trenches in constant fear for their lives is nothing like they expected and only a bombed-out wasteland, no-man's-land, separates their trenches from those of their German enemies. Then, on Christmas Day, something remarkable happens as the German and British armies stop fighting and meet in the middle of no-man's-land. The enemies talk, play football and become friends. But the war isn't over, the two sides resume fighting and the group of Suffolk lads are ordered to charge across no-man's-land... From the author of War Boy, After the War Was Over, Farm Boy and Billy the Kid and the illustrator of Platinum Jubilee picture book There Once Is a Queen.

Finite and Infinite Games

Author : James Carse
Publisher : Simon and Schuster
Page : 155 pages
File Size : 25,44 MB
Release : 2011-10-11
Category : Philosophy
ISBN : 1451657293

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“There are at least two kinds of games,” states James P. Carse as he begins this extraordinary book. “One could be called finite; the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play.” Finite games are the familiar contests of everyday life; they are played in order to be won, which is when they end. But infinite games are more mysterious. Their object is not winning, but ensuring the continuation of play. The rules may change, the boundaries may change, even the participants may change—as long as the game is never allowed to come to an end. What are infinite games? How do they affect the ways we play our finite games? What are we doing when we play—finitely or infinitely? And how can infinite games affect the ways in which we live our lives? Carse explores these questions with stunning elegance, teasing out of his distinctions a universe of observation and insight, noting where and why and how we play, finitely and infinitely. He surveys our world—from the finite games of the playing field and playing board to the infinite games found in culture and religion—leaving all we think we know illuminated and transformed. Along the way, Carse finds new ways of understanding everything, from how an actress portrays a role to how we engage in sex, from the nature of evil to the nature of science. Finite games, he shows, may offer wealth and status, power and glory, but infinite games offer something far more subtle and far grander. Carse has written a book rich in insight and aphorism. Already an international literary event, Finite and Infinite Games is certain to be argued about and celebrated for years to come. Reading it is the first step in learning to play the infinite game.

We Don'T Play With Guns Here

Author : Holland, Penny
Publisher : McGraw-Hill Education (UK)
Page : 134 pages
File Size : 48,67 MB
Release : 2003-04-01
Category : Education
ISBN : 0335210899

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War, weapon and superhero play has been banned in many early childhood settings for over 30 years. This book explores the development and application of a zero tolerance approach through the eyes of children and practitioners.