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Teaching Social Work with Digital Technology

Author : Laurel Iverson Hitchcock
Publisher :
Page : 0 pages
File Size : 12,50 MB
Release : 2019
Category : Educational technology
ISBN : 9780872931954

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This book was written to help social work educators make pedagogically sound, rational, practical, and ethical decisions about integrating technology into their social work programs and across the curriculum. It covers a range of essential topics, from understanding digital literacy skills to ethical implications for technology in social work practice; from technology in the traditional classroom to fully online teaching environments. Case studies, real-world examples, and technology tips are part of each chapter, and checklists show how technology is integrated with the Council on Social Work Education's EPAS competencies, the NASW's Code of Ethics, and other social work practice standards and guidelines. Appendices provide a wealth of practical materials.

How People Learn II

Author : National Academies of Sciences, Engineering, and Medicine
Publisher : National Academies Press
Page : 347 pages
File Size : 34,21 MB
Release : 2018-09-27
Category : Education
ISBN : 0309459672

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There are many reasons to be curious about the way people learn, and the past several decades have seen an explosion of research that has important implications for individual learning, schooling, workforce training, and policy. In 2000, How People Learn: Brain, Mind, Experience, and School: Expanded Edition was published and its influence has been wide and deep. The report summarized insights on the nature of learning in school-aged children; described principles for the design of effective learning environments; and provided examples of how that could be implemented in the classroom. Since then, researchers have continued to investigate the nature of learning and have generated new findings related to the neurological processes involved in learning, individual and cultural variability related to learning, and educational technologies. In addition to expanding scientific understanding of the mechanisms of learning and how the brain adapts throughout the lifespan, there have been important discoveries about influences on learning, particularly sociocultural factors and the structure of learning environments. How People Learn II: Learners, Contexts, and Cultures provides a much-needed update incorporating insights gained from this research over the past decade. The book expands on the foundation laid out in the 2000 report and takes an in-depth look at the constellation of influences that affect individual learning. How People Learn II will become an indispensable resource to understand learning throughout the lifespan for educators of students and adults.

Handbook of Research on Integrating Digital Technology With Literacy Pedagogies

Author : Sullivan, Pamela M.
Publisher : IGI Global
Page : 636 pages
File Size : 36,98 MB
Release : 2019-11-22
Category : Education
ISBN : 1799802477

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The allure and marketplace power of digital technologies continues to hold sway over the field of education with billions spent annually on technology in the United States alone. Literacy instruction at all levels is influenced by these evolving and ever-changing tools. While this opens the door to innovations in literacy curricula, it also adds a pedagogical responsibility to operate within a well-developed conceptual framework to ensure instruction is complemented or augmented by technology and does not become secondary to it. The Handbook of Research on Integrating Digital Technology With Literacy Pedagogies is a comprehensive research publication that considers the integration of digital technologies in all levels of literacy instruction and prepares the reader for inevitable technological advancements and changes. Covering a wide range of topics such as augmented reality, literacy, and online games, this book is essential for educators, administrators, IT specialists, curriculum developers, instructional designers, teaching professionals, academicians, researchers, education stakeholders, and students.

New Digital Technology in Education

Author : Wan Ng
Publisher : Springer
Page : 236 pages
File Size : 37,51 MB
Release : 2015-04-25
Category : Education
ISBN : 3319058223

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This book addresses the issues confronting educators in the integration of digital technologies into their teaching and their students’ learning. Such issues include a skepticism of the added value of technology to educational learning outcomes, the perception of the requirement to keep up with the fast pace of technological innovation, a lack of knowledge of affordable educational digital tools and a lack of understanding of pedagogical strategies to embrace digital technologies in their teaching. This book presents theoretical perspectives of learning and teaching today’s digital students with technology and propose a pragmatic and sustainable framework for teachers’ professional learning to embed digital technologies into their repertoire of teaching strategies in a systematic, coherent and comfortable manner so that technology integration becomes an almost effortless pedagogy in their day-to-day teaching. The materials in this book are comprised of original and innovative contributions, including empirical data, to existing scholarship in this field. Examples of pedagogical possibilities that are both new and currently practised across a range of teaching contexts are featured. ​

Integrating Digital Technology in Education

Author : R. Martin Reardon
Publisher : IAP
Page : 277 pages
File Size : 18,2 MB
Release : 2019-05-01
Category : Technology & Engineering
ISBN : 1641136723

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This fourth volume in the Current Perspectives on School/University/Community Research series brings together the perspectives of authors who are deeply committed to the integration of digital technology with teaching and learning. Authors were invited to discuss either a completed project, a work-in-progress, or a theoretical approach which aligned with one of the trends highlighted by the New Media Consortium’s NMC/CoSN Horizon Report: 2017 K-12 Edition, or to consider how the confluence of interest and action (Thompson, Martinez, Clinton, & Díaz, 2017) among school-university-community collaborative partners in the digital technology in education space resulted in improved outcomes for all—where “all” is broadly conceived and consists of the primary beneficiaries (the students) as well as the providers of the educational opportunities and various subsets of the community in which the integrative endeavors are enacted. The chapters in this volume are grouped into four sections: Section 1 includes two chapters that focus on computational thinking/coding in the arts (music and visual arts); Section 2 includes three chapters that focus on the instructor in the classroom, preservice teacher preparation, and pedagogy; Section 3 includes four chapters that focus on building the academic proficiency of students; and Section 4 includes two chapters that focus on the design and benefits of school-university-community collaboration.

Transforming K-12 Classrooms with Digital Technology

Author : Yang
Publisher : IGI Global
Page : 409 pages
File Size : 49,26 MB
Release : 2013-09-30
Category : Education
ISBN : 1466645385

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"This book brings together research and practices regarding digital and social technology integration in the K-12 classroom, sharing practical and conceptual aspects of using digital and social technologies as tools for transforming K-12 learning environments"--

Beginning Teaching with Digital Technology

Author : Joanne Blannin
Publisher : SAGE
Page : 213 pages
File Size : 36,17 MB
Release : 2021-12-08
Category : Education
ISBN : 1529787246

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Teachers are now expected to use technology to enhance students’ learning, but what does this mean in the classroom and how can you apply it effectively to subject teaching? This book, for pre-service and qualified teachers, offers you a guide for using technology in primary and secondary schools, including how to decide which technology resource to use, safeguarding and ethical considerations and computer coding in the classroom. Further guidance is provided on using technology across the learning areas of literacy, mathematics, STEM and the arts. Key features include: · Classroom scenarios which tackle common challenges faced by teachers and how to resolve them · Examples of best practice technology use in early childhood settings, primary and secondary classrooms · A future-proofed approach focusing on theory-informed best practice in an ever-changing world of devices and software Essential reading for pre-service teacher education students in both primary and secondary education courses on undergraduate and postgraduate routes into teaching and for qualified teachers looking to deepen their professional knowledge. Joanne Blannin is Senior Lecturer in Digital Transformations at Monash University.

Digital Transformation of Industry

Author : John Stark
Publisher : Springer Nature
Page : 170 pages
File Size : 24,86 MB
Release : 2020-02-17
Category : Technology & Engineering
ISBN : 3030410013

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This graduate textbook is focused on digital transformation. It answers key questions regarding: which technologies can be used to transform an organisation, which activities within an organisation can be transformed, and what the aim of digital transformation should be. The content is divided into three main parts, the first of which offers an introduction to the topic, highlights fundamental examples of digital transformation, defines the terminology, and enables readers to quickly understand the main components of digital transformation. The second part of the book addresses examples of digital transformation from several industries, including: government; finance; health; manufacturing; and education. The third and final section of the book describes the activities and processes within a typical digital transformation programme. The pedagogical approach to the process makes the book beneficial to both students who have never been involved in such a programme and practitioners who plan to implement digital transformation in their organisation.

The SAGE Handbook of Digital Technology Research

Author : Sara Price
Publisher : SAGE
Page : 513 pages
File Size : 47,79 MB
Release : 2013-08-06
Category : Social Science
ISBN : 1446287084

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Research on and with digital technologies is everywhere today. This timely, authoritative Handbook explores the issues of rapid technological development, social change, and the ubiquity of computing technologies which have become an integrated part of people′s everyday lives. This is a comprehensive, up-to-date resource for the twenty-first century. It addresses the key aspects of research within the digital technology field and provides a clear framework for readers wanting to navigate the changeable currents of digital innovation. Main themes include: - Introduction to the field of contemporary digital technology research - New digital technologies: key characteristics and considerations - Research perspectives for digital technologies: theory and analysis - Environments and tools for digital research - Research challenges Aimed at a social science audience, it will be of particular value for postgraduate students, researchers and academics interested in research on digital technology, or using digital technology to undertake research.

Digital Technology in Physical Education

Author : Jeroen Koekoek
Publisher : Routledge
Page : 410 pages
File Size : 28,73 MB
Release : 2018-05-15
Category : Education
ISBN : 1351336967

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The rapid development of digital technologies has opened up new possibilities for how Physical Education is taught. This book offers a comprehensive, practice-oriented and critical exploration of the actual and potential applications of digital technologies in PE. It considers the opportunities that are offered by new technologies and how they may be best implemented to enhance the learning process. Including contributions from the US, UK, Europe, Canada and New Zealand, this international collection reflects on how digital innovations are shaping PE pedagogy in theory and practice across the globe. Its chapters identify core pedagogical principles – rather than simply discussing passing digital fads – and offer practical narratives, case studies and reflections on how PE practitioners can introduce technology into teaching and learning through the use of social media, video gaming, virtual reality simulation, iPads and Wiki platforms. Digital Technology in Physical Education: Global Perspectives is a valuable resource for students, researchers and practitioners of PE looking to integrate digital technology into their work in a way that does justice to the complexity of teaching and learning.