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The Rogue Mage RPG Game Master's Guide

Author : Christina Stiles
Publisher :
Page : 206 pages
File Size : 28,76 MB
Release : 2014-12
Category : Comics & Graphic Novels
ISBN : 9781622680917

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The Rogue Mage Roleplaying Game Player's Handbook gave players all they needed to create characters to fight the fallen seraphs and their devil-spawn, adventuring in the world of Faith Hunter's apocalyptic fantasy trilogy: Bloodring, Seraphs, and Host. Now the Rogue Mage RPG Game Master's Guide gives the GM all the dragons, devil-spawn, conjure-casting Dark mages, gun-toting bandits, and branding-iron-wielding religious fanatics he needs to create challenging adventures for the heroes. The 200-page Rogue Mage RPG Game Master's Guide features: -complete writeups of Azazel the Aqua Dragon and Forcas from the Rogue Mage novels, as well as other, new dragons and Dark powers to challenge heroes and seraphs alike. -every monster from the novels: dragonets, devil-spawn, succubi, nightwalkers, daywalkers - plus new menaces to surprise even the best-read of players. -writeups for major and minor seraphs, ravens, flames, cherubs, Cheriour theAngel of Punishment, Raziel the Revealer of Rock, Zadkiel the Chieftain of Michael - allies for the heroes, or adversaries in certain circumstances. -rules for seraph steel, demon iron, seraphic visas, and the use of seraph feathers, bones, and other artifacts in combat and conjuring. -complete stats and histories for Thorn and Rose St. Croix, Audric Cooper, Ciana and Rupert Stanhope, Thaddeus Bartholomew, Cheran Jones, Lolo, the watcher Barak and other characters from the Rogue Mage novels. -every type of "normal" person you could expect to find: deadminers, Orthodox kirkmen, soldiers, Administration of the ArchSeraph enforcers, Enclave mages, Realm of Light kylen, bandits, Earth Invasion Heresy spies. -a guide to the wildlife of post-Apocalyptic North America, from mutant alligators to bison-hunting dire wolves. -extensive advice to the Game Master on creating a campaign, designing and running adventures, rewarding the heroes, dealing with problems, and taking the players characters to the next power level. -a complete introductory adventure, with a set of fully-detailed characters ready for the players to use straight out of the book. -And each chapter features a Rogue Mage vignette by Faith Hunter, plus the Rogue Mage RPG Game Master's Guide ends with a complete new Thorn St. Croix short story. Every hero needs a dragon to fight. We got the originals right here, hungry as Hell.

Bloodring

Author : Faith Hunter
Publisher : Penguin
Page : 340 pages
File Size : 10,29 MB
Release : 2008
Category : Fiction
ISBN : 9780451462411

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In a near future world marked by apocalyptic religious strife, Thorn St. Croix, a powerful neomage living secretly among humankind, channels her gift of stone-magery into jewelry making, until a handsome police officer, Thaddeus Bartholomew, comes into her life, changing everything. Reprint.

The Rogue Mage Rpg Players Handbook

Author : Christina Stiles
Publisher :
Page : 240 pages
File Size : 33,28 MB
Release : 2012-08-01
Category : Comics & Graphic Novels
ISBN : 9781622680153

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"ROGUE MAGE RPG, Role Playing in the World of Faith Hunter, Player's Handbook Authors: Christina Stiles, Faith Hunter, Raven Blackwell Edited by Spike Y. Jones" It's a century after the Seraphs have returned to Earth, fulfilling ancient scripture with fire and sword. Most of Earth's population died in the plague and resulting wars--and then came the ice age. Mankind has survived, but not without change. Wondrous new races were born following the Time of Plagues, some destined to fight alongside the seraphs of the Light, while others simply want to survive in a harsh new world. And beneath the cities and in abandoned wastelands, the forces of evil continue their age-old war with the mortals and the seraphim. These dragons and their Dark minions won't stop fighting until the world is theirs. In the "ROGUE MAGE ROLE PLAYING GAME" you join with the rogue mage Thorn St. Croix and the forces of Light to stop the fallen seraphs and their devil-spawn, adventuring in and beyond the world of Faith Hunter's apocalyptic fantasy trilogy: "Bloodring," "Seraphs," and "Hosts." The "ROGUE MAGE ROLE PLAYING GAME PLAYER'S HANDBOOK" features: - complete rules for all the mortal races of the "Rogue Mage" novels: kylen, half-seraph winged warriors; mules, half-human fighting machines; neomages who can work magic with energies left over from the Creation; daywalkers, refuges from the underground hellholes of the fallen seraphs; versatile but magic-less humans; and the seraph-touched, a new race yet to find it's place in the post apocalyptic-world. - dozens of Skills, scores of Drawbacks, over 100 Conjures, and over 200 Talents for heroes to choose from. - a half-dozen pre-made characters so play can begin immediately. - a luck point system that encourages players to take chances and keep the action moving, and the allegiance system that turns a hero's choices in the war between Darkness and Light into something more than just words on a character sheet. - player character gear from swords to shotguns to helicopter gunships, as well as magic weapons, energy-filled spell amulets, and demonic and seraphic artifacts. - simple combat rules that resolve attacks and damage in a single role and full-scale battles in only a few short minutes. - with the addition of a single 20-sided die, some paper & pencils, and a free adventure downloaded from www.roguemage.net or one found in the "Rogue Mage RPG Master's Guide," everything needed to play "Rogue Mage" today. Grab your dragon-gun, we're goin' hunting!

The Ultimate RPG Game Master's Guide

Author : James D’Amato
Publisher : Simon and Schuster
Page : 256 pages
File Size : 28,12 MB
Release : 2024-03-26
Category : Games & Activities
ISBN : 150722186X

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Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D’Amato. How do I make combat more interesting? How do I encourage my players to role-play? How do I avoid my sessions ending in disaster? Leading an RPG can be a challenge, but The Ultimate Game Master’s Guide is here to help! With advice from RPG expert James D’Amato, you’ll find answers to all these questions and more, along with guidance for bringing your game to life from behind the GM screen. James covers everything you need to know to bring your GM game to the next level including: -How to make player decisions meaningful -How to add more roleplay to your adventure -How to keep combat interesting—and memorable -How to make NPCs dynamic, but keep them from stealing the show -And so much more! Add excitement to your game and keep players fully engaged with The Ultimate RPG Game Master’s Guide.

Jane Yellowrock World Companion

Author : Faith Hunter
Publisher : Penguin
Page : 326 pages
File Size : 13,47 MB
Release : 2013-12-10
Category : Fiction
ISBN : 1101635142

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UPDATED WITH NEW MATERIAL IN 2018! INCLUDES AN ALL-NEW JANE YELLOWROCK NOVELLA Jane Yellowrock is a shapeshifting skinwalker who means bad news for the undead. Now, she’s back and better than ever, as USA Today bestselling author Faith Hunter gives readers an in-depth glimpse at Jane’s world…plus an all-new Jane Yellowrock novella! The gritty, sexy, and thrilling New Orleans of the Jane Yellowrock novels is about to be exposed in a whole new way. Filled with brand new, original content, this guide is a must-have for any fan. *Delve into the history of the characters in the series, including the vampire clans. *Get better acquainted with Jane’s inner Beast with her in-depth guide to humanity. *Relive all the action with an essential timeline of Jane’s exploits as a vampire slayer and a comprehensive glossary of terms. *Experience Jane’s latest thrilling adventure in an all-new Jane Yellowrock novella. Plus, includes an exclusive sneak peek of the next Jane Yellowrock novel!

The Game Master's Book of Non-Player Characters

Author : Jeff Ashworth
Publisher : Media Lab Books
Page : 272 pages
File Size : 26,26 MB
Release : 2021-09-14
Category : Games & Activities
ISBN : 9781948174800

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From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

The Ultimate RPG Guide Boxed Set

Author : James D’Amato
Publisher : Simon and Schuster
Page : 610 pages
File Size : 24,87 MB
Release : 2021-12-28
Category : Games & Activities
ISBN : 1507218346

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Level up your campaign with these interactive activities and instructions for maximizing your storytelling skills so you can enjoy the ultimate RPG experience. Get your next campaign rolling right with The Ultimate RPG Guide Boxed Set. This collection has advice and activities for every step of your adventure so you can make the most of your gaming sessions. This collection includes: The Ultimate Character Backstory Guide: This collection of interactive entries guides you through creating a backstory for your characters, whether you’re building out the story for a character you’re currently playing, creating a new character, or dreaming up someone new for a future campaign. You will find activities to discover exactly how good, neutral, or evil your character is, how they got their mysterious scars, and what other secrets they’re hiding. The Ultimate RPG Gameplay Guide: This guide is a must-have for any beginner player or group, or anyone looking to take their gameplay to the next level! With story-focused advice for pacing, setting, themes, and mood, and tips like how to hold a Session Zero to plan your adventure, how to use improv skills during gameplay, and how to set the scene with music and lighting for interactive gameplay, this book is jam-packed with helpful content to make your game a hit! The Ultimate RPG Game Master’s Worldbuilding Guide: This collection of interactive prompts and activities is perfect for any game master—or aspiring game master—to help build and round out game worlds for your next RPG adventure. With activities to help create worlds for games in the fantasy, horror, and x-punk genres, and a robust intro section with advice, tips, and tricks from expert game master James D’Amato, this book will help you create the best game ever.

The Game Master's Book of Traps, Puzzles and Dungeons

Author : Jeff Ashworth
Publisher : Game Master Series
Page : 0 pages
File Size : 48,28 MB
Release : 2022-06-21
Category : Games & Activities
ISBN : 1948174987

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All the information Game Master's needs to create compelling dungeon crawls, deadly fortress traps and clever riddles or puzzles to activate players’ critical thinking skills alongside their critical rolls during tabletop RPG play.

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game)

Author : Dungeons & Dragons
Publisher : National Geographic Books
Page : 0 pages
File Size : 33,86 MB
Release : 2014-12-09
Category : Games & Activities
ISBN : 0786965622

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Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.