[PDF] The Museum As Experience eBook

The Museum As Experience Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of The Museum As Experience book. This book definitely worth reading, it is an incredibly well-written.

The Museum Experience

Author : John H Falk
Publisher : Routledge
Page : 225 pages
File Size : 10,23 MB
Release : 2016-06-16
Category : Social Science
ISBN : 131541788X

GET BOOK

In the first book to take a "visitor's eye view" of the museum visit, Falk and Dierking present research findings to demonstrate people's motivations for visiting museums and how museum professionals can enhance their visitors' experiences.

Museum Experience Revisited

Author : John H Falk
Publisher : Left Coast Press
Page : 418 pages
File Size : 29,88 MB
Release : 2013
Category : Art
ISBN : 1611320453

GET BOOK

The first book to take a "visitor's eye view" of the museum visit, updated to incorporate advances in research, theory, and practice in the museum field over the last twenty years.

The Museum Experience

Author : John Howard Falk
Publisher : Howells House
Page : 228 pages
File Size : 48,18 MB
Release : 1992
Category : Art
ISBN : 9780929590073

GET BOOK

This book provides a thorough introduction to what is known about why people visit museums, what they do there, and that they learn. It offers recommendations and guidelines to help museum staff understand their clientele and their interactions with them.

Identity and the Museum Visitor Experience

Author : John H Falk
Publisher : Routledge
Page : 302 pages
File Size : 32,64 MB
Release : 2016-06-16
Category : Art
ISBN : 1315427044

GET BOOK

Drawing upon a career in studying museum visitors, renowned researcher John Falk attempts to create a predictive model of visitor experience, one that can help museum professionals better meet those visitors’ needs.

The Museum as Experience

Author : Dario Gamboni
Publisher :
Page : 0 pages
File Size : 25,95 MB
Release : 2020-01-16
Category : Museum techniques
ISBN : 9782503583518

GET BOOK

It argues that artists' and collectors' museums are best understood as 'author museums' and make it possible to enjoy and study display as a mode of expression and communication, an art of assemblage and installation avant la lettre, and a challenge for interpretation. Dario Gamboni is a professor of art history at the University of Geneva and has been a guest teacher and researcher at many institutions in Europe, the Americas and Asia. He has curated several exhibitions and is the author of numerous books including The Destruction of Art: Iconoclasm and Vandalism since the French Revolution (London/New Haven, 1997) and Potential Images: Ambiguity and Indeterminacy in Modern Art (London, 2002).

Designing for the Museum Visitor Experience

Author : Tiina Roppola
Publisher : Routledge
Page : 338 pages
File Size : 50,55 MB
Release : 2013-03-05
Category : Art
ISBN : 1135090599

GET BOOK

Exhibition environments are enticingly complex spaces: as facilitators of experience; as free-choice learning contexts; as theaters of drama; as encyclopedic warehouses of cultural and natural heritage; as two-, three- and four-dimensional storytellers; as sites for self-actualizing leisure activity. But how much do we really know about the moment-by-moment transactions that comprise the intricate experiences of visitors? To strengthen the disciplinary knowledge base supporting exhibition design, we must understand more about what ‘goes on’ as people engage with the multifaceted communication environments that are contemporary exhibition spaces. The in-depth, visitor-centered research underlying this book offers nuanced understandings of the interface between visitors and exhibition environments. Analysis of visitors’ meaning-making accounts shows that the visitor experience is contingent upon four processes: framing, resonating, channeling, and broadening. These processes are distinct, yet mutually influencing. Together they offer an evidence-based conceptual framework for understanding visitors in exhibition spaces. Museum educators, designers, interpreters, curators, researchers, and evaluators will find this framework of value in both daily practice and future planning. Designing for the Museum Visitor Experience provides museum professionals and academics with a fresh vocabulary for understanding what goes on as visitors wander around exhibitions.

Digital Technologies and the Museum Experience

Author : Loïc Tallon
Publisher : Rowman Altamira
Page : 264 pages
File Size : 36,91 MB
Release : 2008-08-28
Category : Business & Economics
ISBN : 0759112371

GET BOOK

The biggest trend in museum exhibit design today is the creative incorporation of technology. Digital Technologies and the Museum Experience: Handheld Guides and Other Media explores the potential of mobile technologies (cell phones, digital cameras, MP3 players, PDAs) for visitor interaction and learning in museums, drawing on established practice to identify guidelines for future implementations.

The Destruction of Art

Author : Dario Gamboni
Publisher : Reaktion Books
Page : 418 pages
File Size : 22,3 MB
Release : 2013-06-01
Category : Art
ISBN : 1780231547

GET BOOK

Last winter, a man tried to break Marcel Duchamp’s Fountain sculpture. The sculpted foot of Michelangelo’s David was damaged in 1991 by a purportedly mentally ill artist. With each incident, intellectuals must confront the unsettling dynamic between destruction and art. Renowned art historian Dario Gamboni is the first to tackle this weighty issue in depth, exploring specters of censorship, iconoclasm, and vandalism that surround such acts. Gamboni uncovers here a disquieting phenomenon that still thrives today worldwide. As he demonstrates through analyses of incidents occurring in nineteenth- and twentieth-century America and Europe, a complex relationship exists among the evolution of modern art, destruction of artworks, and the long history of iconoclasm. From the controversial removal of Richard Serra’s Tilted Arc from New York City’s Federal Plaza to suffragette protests at London’s National Gallery, Gamboni probes the concept of artist’s rights, the power of political protest and how iconoclasm sheds light on society’s relationship to art and material culture. Compelling and thought-provoking, The Destruction of Art forces us to rethink the ways that we interact with art and react to its power to shock or subdue.

Teaching in the Art Museum

Author : Rika Burnham
Publisher : Getty Publications
Page : 182 pages
File Size : 14,41 MB
Release : 2011
Category : Art
ISBN : 1606060589

GET BOOK

Teaching in the Art Museum investigates the mission, history, theory, practice, and future prospects of museum education. In this book Rika Burnham and Elliott Kai-Kee define and articulate a new approach to gallery teaching, one that offers groups of visitors deep and meaningful experiences of interpreting art works through a process of intense, sustained looking and thoughtfully facilitated dialogue.--[book cover].

Designing Museum Experiences

Author : Mark Walhimer
Publisher : Rowman & Littlefield
Page : 203 pages
File Size : 21,74 MB
Release : 2021-12-19
Category : Business & Economics
ISBN : 1538150484

GET BOOK

Designing Museum Experiences is a “how-to” book for creating visitor-centered museums that emotionally and intellectually connect with museum visitors, stakeholders, and donors. Museums are changing from static, monolithic, and encyclopedic institutions to institutions that are visitor-centric, with shared authority that allows museum and visitors to become co-creators in content creation. Museum content is also changing, from static content to dynamic, evolving content that is multi-cultural and transparent regarding the evolution of facts and histories, allowing multi-person interpretations of events. Designing Museum Experiences leads readers through the methods and tools of the three stages of a museum visit (Pre-visit, In-Person Visit, and Post-visit), with a goal of motivating visitors to return and revisit the museum in the future. This museum visitation loop creates meaningful intellectual, emotional, and experiential value for the visitor. Using the business-world-proven methodologies of user centered design, Museum Visitor Experience leads the reader through the process of creating value for the visitor. Providing consistent messaging at all touchpoints (website, social media, museum staff visitor services, museum signage, etc.) creates a trusted bond between visitor and museum. The tools used to increase understanding of and encourage empathy for the museum visitor, and understand visitor motivations include: Empathy Mapping, Personas, Audience segmentation, Visitor Journey Mapping, Service Design Blueprints, System Mapping, Content Mapping, Museum Context Mapping, Stakeholder Mapping, and the Visitor Value Proposition. In the end, the reason for using the tools is to empower visitors and meet their emotional and intellectual needs, with the goal of creating a lifelong bond between museum and visitor. This is especially important as museums face a new post COVID-19 reality; only the most nimble, visitor-centered museums are likely to survive. The companion website to Designing Museum Experiences features: Links to additional visitor-centered museum information Downloadable sample documents and templates Bibliography of sources for further reading Online glossary of museum visitor experience terms Daily checklists of “how-to” provide and receive visitor-centered experiences More than 50 associated Designing Museum Experiences documents