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Super Strategies for Puzzles and Games

Author : Saul X. Levmore
Publisher : Doubleday Books
Page : 176 pages
File Size : 24,83 MB
Release : 1981
Category : Games & Activities
ISBN :

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Includes a variety of games and puzzles and analyzes logical and thematic approaches to them which will increase one's enjoyment of them.

Super Strategies for Puzzles and Games

Author : Saul X. Levmore
Publisher : Gramercy
Page : 166 pages
File Size : 19,50 MB
Release : 2003
Category : Education
ISBN : 9780517222430

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For those who want to become better problem solvers--or those who just enjoy games and puzzles that are challenging--this fascinating volume teaches you how to examine each of its many teasers, twisters and tactical challenges and to identify the most winning approach to every one. How can you tell what's a red herring and what's important? How can you figure the odds on Indian poker? How can you flip coins against an opponent and win consistently--without cheating? Here are the clear, easily grasped explanations of how and why some solutions to puzzles work and others don't, and how to tell the difference.

Algorithmic Puzzles

Author : Anany Levitin
Publisher : Oxford University Press
Page : 280 pages
File Size : 18,48 MB
Release : 2011-09-21
Category : Mathematics
ISBN : 0199876541

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While many think of algorithms as specific to computer science, at its core algorithmic thinking is defined by the use of analytical logic to solve problems. This logic extends far beyond the realm of computer science and into the wide and entertaining world of puzzles. In Algorithmic Puzzles, Anany and Maria Levitin use many classic brainteasers as well as newer examples from job interviews with major corporations to show readers how to apply analytical thinking to solve puzzles requiring well-defined procedures. The book's unique collection of puzzles is supplemented with carefully developed tutorials on algorithm design strategies and analysis techniques intended to walk the reader step-by-step through the various approaches to algorithmic problem solving. Mastery of these strategies--exhaustive search, backtracking, and divide-and-conquer, among others--will aid the reader in solving not only the puzzles contained in this book, but also others encountered in interviews, puzzle collections, and throughout everyday life. Each of the 150 puzzles contains hints and solutions, along with commentary on the puzzle's origins and solution methods. The only book of its kind, Algorithmic Puzzles houses puzzles for all skill levels. Readers with only middle school mathematics will develop their algorithmic problem-solving skills through puzzles at the elementary level, while seasoned puzzle solvers will enjoy the challenge of thinking through more difficult puzzles.

Game Frame

Author : Aaron Dignan
Publisher : Simon and Schuster
Page : 226 pages
File Size : 40,19 MB
Release : 2011-03-08
Category : Business & Economics
ISBN : 1451611072

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Ever wonder why teens can spend entire weekends playing video games but struggle with just one hour of homework? Why we’re addicted to certain websites and steal glances at our smartphones under the dinner table? Or why some people are able to find joy in difficult or repetitive jobs while others burn out? It’s not the experiences themselves but the way they’re structured that matters. All our lives we’ve been told that games are distractions—playful pastimes, but unrelated to success. In Game Frame, Aaron Dignan shows us that the opposite is true: games produce peak learning conditions and accelerated achievement. Here, the crucial connection between the games we love to play and the everyday tasks, goals, and dreams we have trouble realizing is illuminated. Aaron Dignan is the thirty-something founder of a successful digital strategy firm that studies the transformative power of technology in culture. He and his peers were raised on a steady diet of games and gadgets, ultimately priming them to challenge the status quo of the modern workplace. What they learned from games goes deeper than hand-eye coordination; instead, this generation intrinsically understands the value of adding the elements of games into everyday life. Game Frame is the first prescriptive explanation of what games mean to us, the human psychology behind their magnetic pull, and how we can use the lessons they teach as a framework to achieve our potential in business and beyond. Games are a powerful way to influence and change behavior in any setting. Here, Dignan outlines why games and play are such important trends in culture today, and how our technology, from our iPhones to our hybrid cars, primes us to be instinctive players. Game Frame tackles the challenging task of defining games and the mechanics that make games work from several perspectives, then explores these ideas through the lens of neuroscience. Finally, Dignan provides practical tips for using basic game mechanics in a variety of settings, such as motivating employees at work or encouraging children at home, giving readers the tools to develop their own games to solve problems in their everyday lives. Illuminated throughout with a series of real-world examples and hypothetical scenarios, Game Frame promises a crash course in game design and behavioral psychology that will leave the reader—and, by extension, the world itself—more productive. Revolutionary, visionary, practical, and time-tested, Game Frame will change the way you approach life.

Mathematical and Algorithmic Puzzles

Author : Pramod Ganapathi
Publisher :
Page : 560 pages
File Size : 39,86 MB
Release : 2024-05-29
Category : Computers
ISBN :

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This book presents serious mathematical and algorithmic puzzles that are mostly counterintuitive. The presented puzzles are simultaneously entertaining, challenging, intriguing, and haunting. This book introduces its readers to counterintuitive mathematical ideas and revolutionary algorithmic insights from a wide variety of topics. The presented solutions that are discovered by many mathematicians and computer scientists are highly counterintuitive and show supreme mathematical beauty. These counterintuitive solutions are intriguing to the degree that they shatter our preconceived notions, shake our long-held belief systems, debunk our fundamental intuitions, and finally rob us of sleep and haunt us for a lifetime. Multiple ways of attacking the same puzzle are presented which teach the application of elegant problem-solving strategies.

Super-colossal Book of Puzzles, Tricks & Games

Author : Sheila Anne Barry
Publisher : Sterling Publishing Company Incorporated
Page : 640 pages
File Size : 13,88 MB
Release : 1978-01-01
Category : Performing Arts
ISBN : 9780806945811

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Contains hundreds of indoor activities, including brainteasers, optical illusions, calculator and card tricks and games, quizzes, party games, contests, and psychological games.

Sudoku Strategies Super Hard 2018: 365 Puzzles Sudoku Strategies

Author : Sara Jeremy
Publisher : Sudoku Puzzle Books Hard
Page : 94 pages
File Size : 12,56 MB
Release : 2018-10-26
Category : Games & Activities
ISBN : 9781729282830

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Sudoku Puzzle Books Hard Welcome to sudoku games In this book Sudoku Puzzles!There are answers to all the puzzles. Perfect for gifts to friends or people you love. Are you ready to find the challenge yourself to find this sudoku puzzle games or if with it buy now? Features: 365 sudoku puzzles Big grids for easy solving 8.5 x 11 inches answers are included in the back Enjoy hours of puzzle fun!

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

Author : Jim Bumgardner
Publisher : Krazydad Two Not Touch
Page : 92 pages
File Size : 12,33 MB
Release : 2020-07-27
Category : Games & Activities
ISBN : 9781946855367

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From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.