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Shadowrun: Spells and Chrome

Author : Jason M. Hardy
Publisher : Catalyst Game Labs
Page : 503 pages
File Size : 19,61 MB
Release : 2010-05-14
Category : Fiction
ISBN :

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WELCOME TO THE YEAR 2072… …And a world unlike anything you’ve ever imagined. A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves, elves, orks, and trolls walk alongside humans every day. Some work for megacorporations whose invisible tentacles wrap around every aspect of modern life. Others choose a much less legal career, doing whatever dirty work the corp executives need done—for a price. WELCOME TO SHADOWRUN Featuring fifteen new stories about the men and women who make their living in the shadows of the Sixth World, Spells and Chrome takes you into the dark and dirty streets of a bleak future. Whether risking their lives to execute a mission for an employer who might be planning to double-cross them anyway, or just doing whatever they need to do to survive another day, shadowrunners use everything they’ve got—cyberware, spells, or a very big gun—to get the job done.

Shadowrun: Spells and Chrome

Author : Jason M. Hardy
Publisher : Catalyst Game Labs
Page : 503 pages
File Size : 13,79 MB
Release : 2010-05-14
Category : Fiction
ISBN :

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WELCOME TO THE YEAR 2072… …And a world unlike anything you’ve ever imagined. A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves, elves, orks, and trolls walk alongside humans every day. Some work for megacorporations whose invisible tentacles wrap around every aspect of modern life. Others choose a much less legal career, doing whatever dirty work the corp executives need done—for a price. WELCOME TO SHADOWRUN Featuring fifteen new stories about the men and women who make their living in the shadows of the Sixth World, Spells and Chrome takes you into the dark and dirty streets of a bleak future. Whether risking their lives to execute a mission for an employer who might be planning to double-cross them anyway, or just doing whatever they need to do to survive another day, shadowrunners use everything they’ve got—cyberware, spells, or a very big gun—to get the job done.

Magic in the Shadows

Author : FASA Corporation
Publisher : FASA Corporation
Page : 0 pages
File Size : 15,92 MB
Release : 1998-12
Category : Shadowrun (Game)
ISBN : 9781555603588

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Magic in the Shadows is an advanced magic book that combines all the previously published Shadowrun magic rules with all new rules and magical creatures. This new volume features rewritten, reworked, and expanded rules built on the core magic rules published in Shadowrun: Third Edition and will include a spell creation system as well as advanced rules on all aspects of playing a magical character. This product is a must for any Shadowrun player and gamemaster.

Shadowrun Street Grimoire SC

Author : Catalyst Game Labs
Publisher :
Page : pages
File Size : 42,39 MB
Release : 2016-07-06
Category :
ISBN : 9781936876082

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Spells, Rituals, Alchemical Preparations, Adept Powers, Metamagics - All Of Those Elements And More Can Be Used To Help An Awakened Shadowrunner Move Off The Streets And Get A Taste Of The High Life. Street Grimoire Has More Options For Shadowrun Players, Along With Information On Magical Traditions, Magic Societies, And The Dangers And Benefits Of Living As A Spellcaster In A World Where "Geek The Mage First" Is A Common Adage. With Deeper Rules, Deadlier Threats, And Dozens Of Ways To Have Fun, Street Grimoire Is An Essential Book For Anyone Playing Shadowrun, Fifth Edition.

Shadowrun: Magic, Machines, and Mayhem

Author : John Helfers
Publisher : Catalyst Game Labs
Page : 437 pages
File Size : 41,82 MB
Release : 2024-09-20
Category : Fiction
ISBN :

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IT’S A WILD, WILD, WILD SIXTH WORLD… There are a million stories in the dark, gritty world of Shadowrun, and this all-new volume brings sixteen of the best together for an in-depth look at this dark future of megacorps and the street warriors fighting against them. Featuring established authors as well as brand-new voices, each tale is a vicious slice of life in the Sixth World. An injured street samurai whose call to DocWagon turns into the opportunity of a lifetime…if he can just live to collect it. A street-smart runner team confronts their most dangerous mission yet—hiding out in an isolated rural town. A corporate executive squares off against a ruthless vice-president in their own megacorp in a razor-sharp battle of wits and words. This collection also features stories about top runners such as Winterhawk, and a brand-new story featuring Wolf and Raven. From the highest floors of a megacorp’s global headquarters to the darkest streets of the dirtiest sprawl, every story here delivers that unique mix of magic, machines, and mayhem Shadowrun fans demand. Featuring all new stories by: Bryan CP Steele R. L. King Bryan Young Jason Hardy Marie Bilodeau Andrew Peregrine Jennifer Brozek RJ Thomas Ken’ Horner Dylan Birtolo Aaron Rosenberg Crystal Frasier Alina Pete Jaym Gates Michael A. Stackpole Russell Zimmerman

Grimoire II

Author : Paul R. Hume
Publisher : FASA Corporation
Page : 156 pages
File Size : 12,47 MB
Release : 1993-04
Category : Comics & Graphic Novels
ISBN : 9781555601904

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Ivy and Chrome

Author : Books Inc Contmeporary
Publisher : McGraw-Hill/Contemporary
Page : 68 pages
File Size : 31,25 MB
Release : 1991-03
Category : Fiction
ISBN : 9781555601454

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Shadowrun Street Grimoire Limited Edition (Leather Hardback)

Author : Catalyst Game Labs
Publisher :
Page : pages
File Size : 41,48 MB
Release : 2014-09-10
Category :
ISBN : 9781936876976

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Spells, Rituals, Alchemical Preparations, Adept Powers, Metamagics - All Of Those Elements And More Can Be Used To Help An Awakened Shadowrunner Move Off The Streets And Get A Taste Of The High Life. Street Grimoire Has More Options For Shadowrun Players, Along With Information On Magical Traditions, Magic Societies, And The Dangers And Benefits Of Living As A Spellcaster In A World Where "Geek The Mage First" Is A Common Adage. With Deeper Rules, Deadlier Threats, And Dozens Of Ways To Have Fun, Street Grimoire Is An Essential Book For Anyone Playing Shadowrun, Fifth Edition.