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Run the Dungeon

Author : Patrick Kindlon
Publisher : Z2 Comics
Page : 0 pages
File Size : 33,74 MB
Release : 2022-07-12
Category : Comics & Graphic Novels
ISBN : 9781940878270

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Relst is just your average young man. Except he is stuck in an Endless Dungeon. Follow him as "adventures" through the Dungeon hoping to escape to the surface world. Run the Dungeon is for fans of witty fantasy adventures everywhere. Includes a soundtrack from Self Defense Family and an original pen and paper RPG based of the book

Dungeon Crawler Carl

Author : Matt Dinniman
Publisher : Penguin Group
Page : 465 pages
File Size : 26,31 MB
Release : 2024-08-27
Category : Fiction
ISBN : 059382024X

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The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition. You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what. Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show. Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not. Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”

Run the Dungeon Deluxe Edition

Author : Patrick Kindlon
Publisher :
Page : pages
File Size : 18,47 MB
Release : 2021-05
Category :
ISBN : 9781954928671

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Relst is just your average young man. Except he is stuck in an Endless Dungeon. Follow him as "adventures" through the Dungeon hoping to escape to the surface world. Run the Dungeon is for fans of witty fantasy adventures everywhere. Includes a soundtrack from Self Defense Family and an original pen and paper RPG based of the book

The Monsters Know What They're Doing

Author : Keith Ammann
Publisher : Simon and Schuster
Page : 560 pages
File Size : 26,38 MB
Release : 2019-10-29
Category : Games & Activities
ISBN : 1982122684

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From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

Supersonics: Blast Off Bridge

Author : Daniel McFarlane
Publisher :
Page : 48 pages
File Size : 49,25 MB
Release : 2019-11-28
Category :
ISBN : 9781670470935

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Whether you've been using the old Blast Off Book in your studio already, or if you're wanting to transition new students into the Supersonics Method - this bridging book is the best spot to introduce later beginners to Supersonics. Crucial elements to your students' success are introduced in Blast Off Bridge. Students begin to play with sharps and flats, learn basic pop chords, and extend their reading range beyond C to G. They also start using the sustain pedal and finish building core technical skills. Delight your students with engaging online teaching resources that accompany all the Supersonics Method Books and streamline your teaching process. You'll love watching your students fall in love with the piano. When you've completed this bridging book, move into Level 2 of the piano method. Support material: The Supersonics Plus App adds so much more to this piano lesson book for beginners. Access the teaching resources, backing tracks, activities and more - in studio or at home, and create a rich, dynamic and engaging learning experience. All the core content is free! Content: 48 pages with 3-6 months of teaching material for late beginner pianists of all ages, It introduces catchy, original music and vital techniques that will set students up for future success. Each module is targeted towards a particular concept, note-reading range or rhythm, making it easy to understand and to integrate extra material. BONUS FREE ACCESS to Supersonics Plus material: Get backing tracks and rhythm builders that work with this method, to give you a fun and rich teaching experience for you and your students. Teaching Support via our Facebook Group: Join the Supersonics Piano Facebook Group to join a lively community of piano tutors using our method. FAQ Q: What ages / grades is this book suitable for? A: Blast Off Bridge falls between the Supersonics Piano Method books Level 1 and Level 2. It is suitable for ages 6+. Q: If I want to transfer my students to your method from another, how do I know where to start? A: The best entry points into the Supersonics Piano Method are at Level 1, Blast Off Bridge and Level 4. Please note that this book is perfect bound.

Mana Master

Author : Bruce Sentar
Publisher :
Page : 282 pages
File Size : 18,22 MB
Release : 2020-11-16
Category :
ISBN :

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In a world where mages and monster grow from cultivating mana. Isaac joins the class of humans known as mages who absorb mana to grow more powerful. To become a mage he must bind a mana beast to himself to access and control mana. But when his mana beast is far more human than he expected; Isaac struggles with the budding relationship between the two of them as he prepares to enter his first dungeon.Unfortunately for Isaac, he doesn't have time to ponder the questions of his relationship with Aurora. Because his sleepy town of Locksprings is in for a rude awakening, and he has to decide which side of the war he is going to stand on.Disclaimer: There are adult situations and harem relationships.

Dungeon of Dread

Author : Rose Estes
Publisher :
Page : 128 pages
File Size : 21,94 MB
Release : 1982
Category : Dragons
ISBN : 9780935696868

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Caric, a brave knight, challenges the evil wizard in his mountain hideaway. The reader's choices determine the outcome of the plot.

Dungeon Born

Author : Dakota Krout
Publisher : Divine Dungeon
Page : 0 pages
File Size : 35,49 MB
Release : 2016-10-21
Category : Fiction
ISBN : 9781950914050

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Weapons, power, wealth! All of this can be found within the dungeons of the world. You just need to survive long enough to claim them.

Night Below

Author : Carl Sargent
Publisher :
Page : 0 pages
File Size : 47,90 MB
Release : 1995-11
Category :
ISBN : 9780786901791

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The ultimate dungeon adventure is back in print again because the fans demanded it! Set in the Underdark and designed to be used in any AD&D"RM" campaign, Night Below presents an epic adventure that takes player characters from 1st level to loth level and beyond. Available again for a limited time, this huge adventure is packed with plots, subplots, sinister conspiracies, and action on a grand scale.

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game)

Author : Dungeons & Dragons
Publisher : National Geographic Books
Page : 0 pages
File Size : 11,43 MB
Release : 2014-12-09
Category : Games & Activities
ISBN : 0786965622

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Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.