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Real Time Cameras

Author : Mark Haigh-Hutchinson
Publisher : CRC Press
Page : 544 pages
File Size : 40,43 MB
Release : 2009-04-02
Category : Art
ISBN : 1000065081

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The control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users experience, while a well-designed one can make a good game into a great one. The challenge in games is that th

Real-Time Vision for Human-Computer Interaction

Author : Branislav Kisacanin
Publisher : Springer Science & Business Media
Page : 308 pages
File Size : 14,8 MB
Release : 2005-12-06
Category : Computers
ISBN : 0387278907

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200Ts Vision of Vision One of my formative childhood experiences was in 1968 stepping into the Uptown Theater on Connecticut Avenue in Washington, DC, one of the few movie theaters nationwide that projected in large-screen cinerama. I was there at the urging of a friend, who said I simply must see the remarkable film whose run had started the previous week. "You won't understand it," he said, "but that doesn't matter. " All I knew was that the film was about science fiction and had great special eflPects. So I sat in the front row of the balcony, munched my popcorn, sat back, and experienced what was widely touted as "the ultimate trip:" 2001: A Space Odyssey. My friend was right: I didn't understand it. . . but in some senses that didn't matter. (Even today, after seeing the film 40 times, I continue to discover its many subtle secrets. ) I just had the sense that I had experienced a creation of the highest aesthetic order: unique, fresh, awe inspiring. Here was a film so distinctive that the first half hour had no words whatsoever; the last half hour had no words either; and nearly all the words in between were banal and irrelevant to the plot - quips about security through Voiceprint identification, how to make a phonecall from a space station, government pension plans, and so on.

The Bears of Brooks Falls: Wildlife and Survival on Alaska's Brooks River

Author : Michael Fitz
Publisher : The Countryman Press
Page : 279 pages
File Size : 18,3 MB
Release : 2021-03-09
Category : Nature
ISBN : 168268511X

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A natural history and celebration of the famous bears and salmon of Brooks River. On the Alaska Peninsula, where exceptional landscapes are commonplace, a small river attracts attention far beyond its scale. Each year, from summer to early fall, brown bears and salmon gather at Brooks River to create one of North America’s greatest wildlife spectacles. As the salmon leap from the cascade, dozens of bears are there to catch them (with as many as forty-three bears sighted in a single day), and thousands of people come to watch in person or on the National Park Service’s popular Brooks Falls Bearcam. The Bears of Brooks Falls tells the story of this region and the bears that made it famous in three parts. The first forms an ecological history of the region, from its dormancy 30,000 years ago to the volcanic events that transformed it into the Valley of Ten Thousand Smokes. The central and longest section is a deep dive into the lives of the wildlife along the Brooks River, especially the bears and salmon. Readers will learn about the bears’ winter hibernation, mating season, hunting rituals, migration patterns, and their relationship with Alaska’s changing environment. Finally, the book explores the human impact, both positive and negative, on this special region and its wild population.

Real-Time Rendering, Fourth Edition

Author : Tomas Akenine-Möller
Publisher : CRC Press
Page : 1199 pages
File Size : 30,31 MB
Release : 2018-08-06
Category : Computers
ISBN : 1351816152

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Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.

Distributed Embedded Smart Cameras

Author : Christophe Bobda
Publisher : Springer
Page : 280 pages
File Size : 19,11 MB
Release : 2014-06-04
Category : Technology & Engineering
ISBN : 1461477050

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This publication addresses distributed embedded smart cameras –cameras that perform on board analysis and collaborate with other cameras. This book provides the material required to better understand the architectural design challenges of embedded smart camera systems, the hardware/software ecosystem, the design approach for and applications of distributed smart cameras together with the state-of-the-art algorithms. The authors concentrate on the architecture, hardware/software design, realization of smart camera networks from applications to architectures, in particular in the embedded and mobile domains.

Fifth International Conference on Real-Time Computing Systems and Applications

Author :
Publisher : Institute of Electrical & Electronics Engineers(IEEE)
Page : 332 pages
File Size : 40,80 MB
Release : 1998
Category : Computers
ISBN : 9780818692093

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Contains 39 papers from the August 1998 conference. Focusing particularly on computing and telecommunication interaction, the scope of the material includes multimedia computing, fault-tolerant computing, responsive and mission-critical systems, and embedded systems and applications. Annotation copyrighted by Book News, Inc., Portland, OR.

Smart Cameras

Author : Ahmed Nabil Belbachir
Publisher : Springer Science & Business Media
Page : 402 pages
File Size : 19,27 MB
Release : 2009-10-20
Category : Technology & Engineering
ISBN : 1441909532

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A smart camera is an integrated machine vision system which, in addition to image capture circuitry, includes a processor, which can extract information from images without need for an external processing unit, and interface devices used to make results available to other devices. This book provides content on smart cameras for an interdisciplinary audience of professionals and students in embedded systems, image processing, and camera technology. It serves as a self-contained, single-source reference for material otherwise found only in sources such as conference proceedings, journal articles, or product data sheets. Coverage includes the 50 year chronology of smart cameras, their technical evolution, the state-of-the art, and numerous applications, such as surveillance and monitoring, robotics, and transportation.

Occupational Ergonomics

Author : Amit Bhattacharya
Publisher : CRC Press
Page : 1311 pages
File Size : 25,9 MB
Release : 2012-03-08
Category : Technology & Engineering
ISBN : 1439819351

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In the fifteen years since the publication of Occupational Ergonomics: Theory and Applications significant advances have been made in this field. These advances include understanding the impact of ageing and obesity on workplace, the role of ergonomics in promoting healthy workplaces and healthy life styles, the role of ergonomic science in th

GoPro MAX: How To Use GoPro Max

Author : Jordan Hetrick
Publisher : Kaisanti Press
Page : 363 pages
File Size : 32,98 MB
Release : 2020-07-01
Category : Photography
ISBN :

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Learn everything you need to know to master your GoPro MAX 360 camera in this guide book from the #1 AMAZON BEST SELLING AUTHOR on how to use GoPro cameras. Written specifically for GoPro Max, this is the perfect guide book for anyone who wants to learn how to use the GoPro Max camera to capture unique 360 and traditional videos and photos. Packed with color images, this book provides clear, step-by-step lessons to get you out there using your GoPro MAX camera to document your life and your adventures. This book covers everything you need to know about using your GoPro MAX camera. The book teaches you: *how to operate your GoPro Max camera; *how to choose settings for full 360 spherical video; *how you can tap into the most powerful, often overlooked settings for traditional video; *tips for the best GoPro mounts to use with GoPro Max; *vital 360 photography/cinematography knowledge; *simple photo, video and time lapse editing techniques for 360 and traditional output and *the many ways to share your edited videos and photos. Through the SEVEN STEPS laid out in this book, you will understand your camera and learn how to use mostly FREE software to finally do something with your results. This book is perfect for beginners, but also provides in depth knowledge that will be useful for intermediate camera users. Written specifically for the GoPro MAX camera.