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Philosophy and the Adventure of the Virtual

Author : Keith Ansell-Pearson
Publisher : Routledge
Page : 262 pages
File Size : 23,24 MB
Release : 2002-08-27
Category : Philosophy
ISBN : 1134559682

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With the development of new technologies and the Internet, the notion of the virtual has grown increasingly important. In this lucid collection of essays, Pearson bridges the continental-analytic divide in philosophy, bringing the virtual to centre stage and arguing its importance for re-thinking such central philosophical questions as time and life. Drawing on philosophers from Bergson, Kant and Nietzsche to Proust, Russell, Dennett and Badiou, Pearson examines the limits of continuity, explores relativity, and offers a concept of creative evolution.

Get Real

Author : Philip Zhai
Publisher : Rowman & Littlefield
Page : 254 pages
File Size : 29,87 MB
Release : 1998
Category : Computers
ISBN : 9780847689835

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A fascinating look at the brave new world of virtual reality.

Reality+: Virtual Worlds and the Problems of Philosophy

Author : David J. Chalmers
Publisher : W. W. Norton & Company
Page : 544 pages
File Size : 11,30 MB
Release : 2022-01-25
Category : Philosophy
ISBN : 0393635813

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A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.

Black Mirror and Philosophy

Author : David Kyle Johnson
Publisher : John Wiley & Sons
Page : 403 pages
File Size : 37,5 MB
Release : 2019-11-26
Category : Philosophy
ISBN : 1119578264

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A philosophical look at the twisted, high-tech near-future of the sci-fi anthology series Black Mirror, offering a glimpse of the darkest reflections of the human condition in digital technology Black Mirror―the Emmy-winning Netflix series that holds up a dark, digital mirror of speculative technologies to modern society—shows us a high-tech world where it is all too easy to fall victim to ever-evolving forms of social control.In Black Mirror and Philosophy, original essays written by a diverse group of scholars invite you to peer into the void and explore the philosophical, ethical, and existential dimensions of Charlie Brooker’s sinister stories. The collection reflects Black Mirror’s anthology structure by pairing a chapter with every episode in the show’s five seasons—including an interactive, choose-your-own-adventure analysis of Bandersnatch—and concludes with general essays that explore the series’ broader themes. Chapters address questions about artificial intelligence, virtual reality, surveillance, privacy, love, death, criminal behavior, and politics, including: Have we given social media too much power over our lives? Could heaven really, one day, be a place on Earth? Should criminal justice and punishment be crowdsourced? What rights should a “cookie” have? Immersive, engaging, and experimental, Black Mirror and Philosophy navigates the intellectual landscape of Brooker’s morality plays for the modern world, where humanity’s greatest innovations and darkest instincts collide.

The Story Of Philosophy

Author : Dewayne Faull
Publisher :
Page : 184 pages
File Size : 44,11 MB
Release : 2021-07
Category :
ISBN :

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The book shares the discussion between eastern and western philosophy. Through the protagonist and his journey of self-discovery, the author recounts his encounters with contemporary philosophers. You will understand the duality and non-dual nature of existence is an encounter that has deepened your understanding of the distinctive features of Western and Eastern cultures.

Philosophy and Simulation

Author : Manuel DeLanda
Publisher : A&C Black
Page : 234 pages
File Size : 36,3 MB
Release : 2011-03-24
Category : Philosophy
ISBN : 1441170286

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Philosophy Through Video Games

Author : Jon Cogburn
Publisher : Routledge
Page : 368 pages
File Size : 48,49 MB
Release : 2009-09-10
Category : Games & Activities
ISBN : 113585968X

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How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems. Topics covered include: * The Problem of the External World * Dualism and Personal Identity * Artificial and Human Intelligence in the Philosophy of Mind * The Idea of Interactive Art * The Moral Effects of Video Games * Games and God's Goodness Games discussed include: Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, Aidyn Chronicles

Dawn of the New Everything

Author : Jaron Lanier
Publisher : Henry Holt
Page : 369 pages
File Size : 38,52 MB
Release : 2017-11-21
Category : Biography & Autobiography
ISBN : 1627794093

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The Microsoft interdisciplinary scientist largely credited with popularizing virtual reality reflects on his lifelong relationship with technology, showing VR's ability to illuminate and amplify our understanding of our species and how the brain and body connect to the world. By the author of You Are Not a Gadget. --Publisher.

The Philosophy of Lines

Author : Thorsten Botz-Bornstein
Publisher : Springer Nature
Page : 259 pages
File Size : 50,64 MB
Release : 2021-01-31
Category : Philosophy
ISBN : 3030653439

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This book offers a philosophical exploration of lines in art and culture, and traces their history from Antiquity onwards. Lines can be physical phenomena, cognitive responses to observed processes, or both at the same time. Based on this assumption, the book describes the “philosophy of lines” in art, architecture, and science. The book compares Western and Eastern traditions. It examines lines in the works of Paul Klee, Wassily Kandinsky, and Henri Michaux, as well as in Chinese and Japanese art and calligraphy. Lines are not merely a matter of aesthetics but also reflect the psychological states of entire cultures. In the nineteenth century, non-Euclidean geometry sparked the phenomenon of the “self-negating line,” which influenced modern art; it also prepared the ground for virtual reality. Straight lines, distorted lines, blurred lines, hot and cold lines, dynamic lines, lines of force, virtual lines, and on and on, lines narrate the development of human civilization.

Bergson and Philosophy

Author : John Mullarkey
Publisher :
Page : 206 pages
File Size : 13,11 MB
Release : 1999
Category : Philosophy
ISBN : 9780748609574

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Various schools of philosophy have tried to position the thought of Henri Bergson over the last eighty years. In France he has been regarded primarily as an early form of phenomenologist, in the United States and Britain he is still regarded as a vitalist philosopher. This introductory study looks instead at Bergson's use of philosophical form itself and aims to dispel the view that Bergson ever stuck to one type of philosophy at all, be it vitalism or phenomenology. The claim of any one form of thought to the title of 'first philosophy' is challenged by the idea of a Bergsonian metaphilosophy which states that, in a universe with no static foundations, there can never be first philosophies. In other words, if everything is changing, then this must be no less true of philosophy. In pursuit of this approach, John Mullarkey explores each of Bergson's seven major works from a metaphilosophical perspective. Taking each book in chronological order of publication, the first four chapters are devoted to examining one of Bergson's works against the background of current debate within its respective field - the metaphysics of space and time, the philosophy of mind, the philosophy of biology, and sociobiology. The remaining four chapters take a problem-based approach examining the role of ethics, ontology, methodology and metaphilosophy in Bergson's thought. This book is an important and lucid reassessment of an influential philosopher which sets his work in philosophical contexts appropriate to his thought.Key Features* Covers all major aspects of Bergson's thought and all his philosophical writings.* Places Bergson's work in its proper philosophical context between Continental and Analytical traditions.* Relates Bergson's ideas to contemporary philosophical debate, showingthe importance of his work to Thomas Nagel, Gilles Deleuze, Emmanuel Levinas, philosophy of mind, biology and ethics.* Written in a clear style which assumes no prior knowledge of