[PDF] On Animation eBook

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Cracking Animation

Author : Peter Lord
Publisher :
Page : 192 pages
File Size : 26,79 MB
Release : 1998
Category : Animación (Cinematografía)
ISBN : 9780500281680

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The Aardman Studio in Bristol is one of the biggest successes in the new wave of British animation. This book sets Aardman's achievements and the history of the studio within the context of the tradition of 3-D animation. The studio's initial success with Morph was followed with an Oscar for Creature Comforts and nominations for Adam and A Grand Day Out. Nick Park at Aardman has received two Oscars for his Wallace and Gromit stories, The Wrong Trousers and A Close Shave.

The Animator's Survival Kit

Author : Richard Williams
Publisher : Macmillan
Page : 393 pages
File Size : 26,19 MB
Release : 2012-09-25
Category : Art
ISBN : 086547897X

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"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.

The Fundamentals of Animation

Author : Paul Wells
Publisher : AVA Publishing
Page : 199 pages
File Size : 19,23 MB
Release : 2006-06
Category : Art
ISBN : 2940373027

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The Fundamentals of Animation by Paul Wells offers an illustrated and visually stimulating introduction to the key elements of animation. It discusses the key principles and processes involved in animation, exploring the entirety of the creative process from finding and researching a concept, through the preparation and techniques used, to the execution of the work. Each stage is presented in an engaging visual style, accompanied by examples and analysis of contemporary student and commercial animation. The book also discusses the links between animation and the styles and narratives of other areas of popular culture, aligning theory and ideas to practical advice. It includes a section for aspiring animators examining career paths, portfolios and the structure of the creative industries.

The LEGO Animation Book

Author : David Pagano
Publisher : No Starch Press
Page : 216 pages
File Size : 38,5 MB
Release : 2016-10-16
Category : Performing Arts
ISBN : 159327789X

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Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation—no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: –Create special effects like explosions and flying minifigures –Convey action and emotion with your minifigure actors –Design sets for animation—make three buildings look like an entire city! –Light, frame, and capture consistent photos –Add detail and scope to your films by building in different scales –Build camera dollies and rigs out of LEGO bricks –Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play! For ages 10+

Computer Animation

Author : Rick Parent
Publisher : Elsevier
Page : 626 pages
File Size : 12,91 MB
Release : 2007-11-01
Category : Computers
ISBN : 0080553850

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Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greater life-like appearance and motion. This rapid progression of knowledge and technique impacts professional developers, as well as students. Developers must maintain their understanding of conceptual foundations, while their animation tools become ever more complex and specialized. The second edition of Rick Parent's Computer Animation is an excellent resource for the designers who must meet this challenge. The first edition established its reputation as the best technically oriented animation text. This new edition focuses on the many recent developments in animation technology, including fluid animation, human figure animation, and soft body animation. The new edition revises and expands coverage of topics such as quaternions, natural phenomenon, facial animation, and inverse kinematics. The book includes up-to-date discussions of Maya scripting and the Maya C++ API, programming on real-time 3D graphics hardware, collision detection, motion capture, and motion capture data processing. New up-to-the-moment coverage of hot topics like real-time 3D graphics, collision detection, fluid and soft-body animation and more! Companion site with animation clips drawn from research & entertainment and code samples Describes the mathematical and algorithmic foundations of animation that provide the animator with a deep understanding and control of technique

Suspended Animation

Author : Nathalie Op de Beeck
Publisher : U of Minnesota Press
Page : 262 pages
File Size : 24,50 MB
Release : 2010
Category : Juvenile Fiction
ISBN : 9780816665747

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An innovative analysis of children's picture books from the interwar period in America.

Animation

Author : Maureen Furniss
Publisher : Indiana University Press
Page : 249 pages
File Size : 29,47 MB
Release : 2009-10-05
Category : Performing Arts
ISBN : 0861969049

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Animation—Art and Industry is an introductory reader covering a broad range of animation studies topics, focusing on both American and international contexts. It provides information about key individuals in the fields of both independent and experimental animation, and introduces a variety of topics relevant to the critical study of media—censorship, representations of gender and race, and the relationship between popular culture and fine art. Essays span the silent era to the present, include new media such as web animation and gaming, and address animation made using a variety of techniques.

The Noble Approach

Author : Tod Polson
Publisher : Chronicle Books
Page : 178 pages
File Size : 19,20 MB
Release : 2013-08-13
Category : Performing Arts
ISBN : 1452127387

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This extraordinary volume examines the life and animation philosophy of Maurice Noble, the noted American animation background artist and layout designer whose contributions to the industry span more than 60 years and include such cartoon classics as Duck Dodgers in the 24 ½th Century, What's Opera, Doc?, and The Road Runner Show. Revered throughout the animation world, his work serves as a foundation and reference point for the current generation of animators, story artists, and designers. Written by Noble's longtime friend and colleague Tod Polson and based on the draft manuscript Noble worked on in the years before his death, this illuminating book passes on his approach to animation design from concept to final frame, illustrated with sketches and stunning original artwork spanning the full breadth of his career.

Designing Interface Animation

Author : Val Head
Publisher : Rosenfeld Media
Page : 241 pages
File Size : 25,14 MB
Release : 2016-07-26
Category : Computers
ISBN : 1933820160

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Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand’s personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user’s experience. This book is a crash course in motion design theory and practice for web designers, UX professionals, and front-end developers alike.

Masters of Animation

Author : John Halas
Publisher :
Page : 144 pages
File Size : 49,76 MB
Release : 1987
Category : Animated films
ISBN :

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