Multimedia And Web Technology Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Multimedia And Web Technology book. This book definitely worth reading, it is an incredibly well-written.
"This book offers an in-depth explanation of multimedia technologies within their many specific application areas as well as presenting developing trends for the future"--Provided by publisher.
This book/DVD package introduces the necessary steps and stages of planning a modern multimedia Web site. It includes both the design and development aspects for novices and a complete plan to get you started with the core technologies and techniques for professional Web design on a freelance or organizational basis. The text also covers the current languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL, that are needed to construct dynamic content on the Web and milestones for getting it into the hands of your clients sooner. Features: Provides a complete guide for developers and designers to see both front-end and back-end design elements Uses various languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL to maximize efficiency of modern and dynamic Web pages Uses design principles and best practices from an experienced freelance Web designer and instructor Includes language examples for self-study and challenging activities for expanding design and development; instructor’s resources available for use as a textbook
Author : William W. Lee Publisher : John Wiley & Sons Page : 478 pages File Size : 20,7 MB Release : 2004-04-26 Category : Business & Economics ISBN : 0787973440
Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.
Any content, which integrates different content forms such as audio, animations, interactive content, images and video to convey a message is known as multimedia. It can be displayed, recorded, played and accessed by devices or tools like mobile phones, tablets, computers, televisions, etc. The two broad categories of multimedia technology are linear and non-linear. Linear multimedia technologies refer to the content progression without viewer navigational control whereas non-linear multimedia employs interactivity to control progression, like in video games. The usage of multimedia technology is constantly growing. It is used in advertising, journalism, designing video games, animations like VFX, computer-based education, etc. It is also used in technical fields like mathematical and scientific research, medicine and engineering. This book traces the progress in the field of multimedia technology and highlights some of its key designs and tools. Such selected concepts that redefine this vast subject have been presented herein. Those with an interest in multimedia technology and its applications would find this book helpful.