[PDF] Mobile Design Pattern Gallery 2nd Edition eBook

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Mobile Design Pattern Gallery, 2nd Edition

Author : Theresa Neil
Publisher :
Page : 0 pages
File Size : 17,15 MB
Release : 2014
Category : User interfaces (Computer system)
ISBN : 9781449368609

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When you're under pressure to produce a well-designed, easy-to-navigate mobile app, there's no time to reinvent the wheel-and no need to. This handy reference provides more than 90 mobile app design patterns, illustrated by 1,000 screenshots from current Android, iOS, and Windows Phone apps. Much has changed since this book's first edition. Mobile OSes have become increasingly different, driving their own design conventions and patterns, and many designers have embraced mobile-centric thinking. In this edition, user experience professional Theresa Neil walks product managers, designers, and developers through design patterns in 11 categories: Navigation: get patterns for primary and secondary navigation Forms: break industry-wide habits of bad form design Tables: display only the most important information Search, sort, and filter: make these functions easy to use Tools: create the illusion of direct interaction Charts: learn best practices for basic chart design Tutorials & Invitations: invite users to get started and discover features Social: help users connect and become part of the group Feedback & Accordance: provide users with timely feedback Help: integrate help pages into a smaller form factor Anti-Patterns: what not to do when designing a mobile app.

Mobile Design Pattern Gallery

Author : Theresa Neil
Publisher : "O'Reilly Media, Inc."
Page : 283 pages
File Size : 32,10 MB
Release : 2012-03-06
Category : Computers
ISBN : 1449314325

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"UI patterns for iOS, Android, and more"--Cover.

Mobile Design Pattern Gallery

Author : Theresa Neil
Publisher : "O'Reilly Media, Inc."
Page : 620 pages
File Size : 12,6 MB
Release : 2014-04-23
Category : Computers
ISBN : 1449368611

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When you’re under pressure to produce a well-designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel—and no need to. This handy reference provides more than 90 mobile app design patterns, illustrated by 1,000 screenshots from current Android, iOS, and Windows Phone apps. Much has changed since this book’s first edition. Mobile OSes have become increasingly different, driving their own design conventions and patterns, and many designers have embraced mobile-centric thinking. In this edition, user experience professional Theresa Neil walks product managers, designers, and developers through design patterns in 11 categories: Navigation: get patterns for primary and secondary navigation Forms: break industry-wide habits of bad form design Tables: display only the most important information Search, sort, and filter: make these functions easy to use Tools: create the illusion of direct interaction Charts: learn best practices for basic chart design Tutorials & Invitations: invite users to get started and discover features Social: help users connect and become part of the group Feedback & Affordance: provide users with timely feedback Help: integrate help pages into a smaller form factor Anti-Patterns: what not to do when designing a mobile app

Mobile Design Pattern Gallery, Color Edition

Author : Theresa Neil
Publisher : "O'Reilly Media, Inc."
Page : 281 pages
File Size : 31,10 MB
Release : 2012-05-01
Category : Computers
ISBN : 1449336485

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When you’re under pressure to produce a well designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps. User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you’re designing a simple iPhone application or one that’s meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges. This print edition is in full color. Pattern categories include: Navigation: get patterns for primary and secondary navigation Forms: break the industry-wide habits of bad form design Tables and lists: display only the most important information Search, sort, and filter: make these functions easy to use Tools: create the illusion of direct interaction Charts: learn best practices for basic chart design Invitations: invite users to get started and discover features Controls and feedback: help users perform actions, and provide them with timely feedback Help: integrate help pages into a smaller form factor "It’s a super handy catalog that I can flip to for ideas." —Bill Scott, Senior Director of Web Development at PayPal "Just a quick thanks to express my sheer gratitude for this pub, it has been a guide for me reworking a design for an app already in production!" —Agatha June, UX designer

Mobile Design Pattern Gallery

Author : Theresa Neil
Publisher :
Page : 261 pages
File Size : 24,85 MB
Release : 2012
Category : Application software
ISBN : 9781449336455

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When you're under pressure to produce a well designed, easy-to-navigate mobile app, there's no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps. User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you're designing a simple iPhone application or one that's meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges.

Mobile Design Pattern Gallery, Color Edition

Author : Theresa Neil
Publisher : "O'Reilly Media, Inc."
Page : 281 pages
File Size : 50,10 MB
Release : 2012-05-18
Category : Computers
ISBN : 1449336442

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"UI patterns for iOS, Android, and more"--Cover.

Designing Mobile Payment Experiences

Author : Skip Allums
Publisher : "O'Reilly Media, Inc."
Page : 243 pages
File Size : 11,19 MB
Release : 2014-08-13
Category : Business & Economics
ISBN : 1449366325

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Now that consumer purchases with mobile phones are on the rise, how do you design a payment app that’s safe, easy to use, and compelling? With this practical book, interaction and product designer Skip Allums provides UX best practices and recommendations to help you create familiar, friendly, and trustworthy experiences. Consumers want mobile transactions to be as fast and reliable as cash or bank cards. This book shows designers, developers, and product managers—from startups to financial institutions—how to design mobile payments that not only safeguard identity and financial data, but also provide value-added features that exceed customer expectations. Learn about the major mobile payment frameworks: NFC, cloud, and closed loop Examine the pros and cons of Google Wallet, Isis, Square, PayPal, and other payment apps Provide walkthroughs, demos, and easy registration to quickly gain a new user’s trust Design efficient point-of-sale interactions, using NFC, QR, barcodes, or geolocation Add peripheral services such as points, coupons and offers, and money management

User-Centered Design Strategies for Massive Open Online Courses (MOOCs)

Author : Mendoza-Gonzalez, Ricardo
Publisher : IGI Global
Page : 348 pages
File Size : 41,92 MB
Release : 2016-01-07
Category : Education
ISBN : 146669744X

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In today’s society, educational opportunities have evolved beyond the traditional classroom setting. Most universities have implemented virtual learning environments in an effort to provide more opportunities for potential or current students seeking alternative and more affordable learning solutions. User-Centered Design Strategies for Massive Open Online Courses (MOOCs) focuses on the best practices and effective design of student interaction within virtual learning environments. Highlighting strategies from human-computer interaction experiences and user-centered models, as well as emergent approaches and implementation techniques, this reference publication is designed for computer science students, academics, researchers, instructional designers, IT professionals, software developers, and educators interested in mobile technologies, social learning, and educational inclusion.

Information Modelling and Knowledge Bases XXX

Author : T. Endrjukaite
Publisher : IOS Press
Page : 570 pages
File Size : 30,47 MB
Release : 2019-01-03
Category : Computers
ISBN : 1614999333

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Information modeling and knowledge bases have become essential subjects in the last three decades, not only in academic communities related to information systems and computer science, but also in the areas of business where information technology is applied. This book presents the proceedings of the 28th International Conference on Information Modelling and Knowledge Bases (EJC2018), held in Riga, Latvia from 4–8 June 2018. The aim of the conference was to bring together experts with a common interest in the understanding and solving of problems on information modelling and knowledge bases, as well as those from different areas of computer science and other disciplines who apply the results of research to practice. The 39 accepted papers collected here cover a variety of topics, including: conceptual modeling; knowledge and information modeling and discovery; linguistic modeling; cross-cultural communication and social computing; multimedia data modeling and systems; and environmental modeling and engineering. The book will be of interest to researchers and practitioners alike, and to anyone wanting a better understanding of current advances in information technology.

Build Your First Web App

Author : Deborah Levinson
Publisher : Union Square & Co.
Page : 458 pages
File Size : 46,7 MB
Release : 2017-10-10
Category : Computers
ISBN : 1454926341

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Not a techie? Don’t worry! This friendly and approachable guide shows even complete beginners how to build their first web application. Modern web application design and development can feel overwhelming: How do you design a useful tool that can run on a desktop, tablet, and phone? Which programming framework should you use? How can a non-programmer pick up these skills? Build Your First Web App answers these questions by teaching two popular practical frameworks, Bootstrap and Angular.js, as well as the principles behind programming: the basics of user experience design, planning and structuring your software, and making your application visually attractive and easier to use. The book walks you through every step of creating you first app, and gives you assignments in each chapter. If you already know some HTML and CSS, but want to go further and create something functional rather than static, this book is for you! Book includes: An overview of the app design planning process—scenario development, feature/flow design through wireframing, and user research. Quick tips for adding visual design intelligently to make the application easier to understand and use. A walkthrough of how to code a sample app using a responsive framework (Bootstrap) and Angular.js. Each chapter of the book covers a different part of the sample app, allowing readers to follow along and draft their own code.