[PDF] Media Computing eBook

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Modern Embedded Computing

Author : Peter Barry
Publisher : Elsevier
Page : 545 pages
File Size : 42,41 MB
Release : 2012-01-27
Category : Computers
ISBN : 0123914906

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Modern embedded systems are used for connected, media-rich, and highly integrated handheld devices such as mobile phones, digital cameras, and MP3 players. This book provides an understanding of the platform architecture of modern embedded computing systems that drive mobile devices.

Multimedia Computing

Author : Gerald Friedland
Publisher : Cambridge University Press
Page : 353 pages
File Size : 34,32 MB
Release : 2014-07-28
Category : Computers
ISBN : 0521764513

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This innovative textbook presents an experiential, holistic approach to multimedia computing along with practical algorithms.

Social Media Modeling and Computing

Author : Steven C.H. Hoi
Publisher : Springer Science & Business Media
Page : 288 pages
File Size : 39,78 MB
Release : 2011-03-22
Category : Computers
ISBN : 0857294369

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This timely text/reference presents the latest advances in various aspects of social media modeling and social media computing research. Gathering together superb research from a range of established international conferences and workshops, the editors coherently organize and present each of the topics in relation to the basic principles and practices of social media modeling and computing. Individual chapters can be also be used as self-contained references on the material covered. Topics and features: presents contributions from an international selection of preeminent experts in the field; discusses topics on social-media content analysis; examines social-media system design and analysis, and visual analytic tools for event analysis; investigates access control for privacy and security issues in social networks; describes emerging applications of social media, for music recommendation, automatic image annotation, and the analysis and improvement of photo-books.

Mobile Cloud Visual Media Computing

Author : Gang Hua
Publisher : Springer
Page : 349 pages
File Size : 40,35 MB
Release : 2015-11-23
Category : Computers
ISBN : 3319247026

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This book explores the internet and mobile ecosystems which are powered by cloud computing – an essential, if not indispensable, part of our everyday lives. Billions of users world-wide use this technology for information sharing, communication and social networking and a high proportion of activity is driven by massive media content such as images, videos and other emerging 3D visual media. However, managing, searching and visualizing this gigantic amount of data to facilitate communication is difficult which has led to an influx of innovation and research in these areas. The research is from academics from all around the world, focusing on the intersection of mobile, cloud, visual and multimedia computing and is split into five clear parts. Topics covered in the book include mobile augmented reality, computational photography, mobile visual recognition and search, and human-computer interaction (HCI). The findings discussed is meant to spur on further creative development in both academia and industry within this area. Mobile Cloud Visual Media Computing would of great interest to researchers and academics wishing to see how the state-of-the-art in media computing research is applied to innovative applications, whilst engineers and software designers from industry will gain an insight into the key set of technologies which support mobile and cloud media computing.

Art and Technology of Entertainment Computing and Communication

Author : Adrian David Cheok
Publisher : Springer Science & Business Media
Page : 299 pages
File Size : 11,83 MB
Release : 2010-08-03
Category : Computers
ISBN : 1849961379

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Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuable. Entertainment is the "engine" to inspire people and drive innovation in interactive digital media design. The pioneer of the field, Prof. Adrian David Cheok, takes you on an exciting tour of the future shaped by the Entertainment Technologies. Hiroshi ISHII, Muriel R. Cooper Professor of Media Arts and Sciences, MIT Media Laboratory.

Cloud Computing and Digital Media

Author : Kuan-Ching Li
Publisher : CRC Press
Page : 426 pages
File Size : 43,67 MB
Release : 2014-03-07
Category : Computers
ISBN : 1466569174

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Cloud Computing and Digital Media: Fundamentals, Techniques, and Applications presents the fundamentals of cloud and media infrastructure, novel technologies that integrate digital media with cloud computing, and real-world applications that exemplify the potential of cloud computing for next-generation digital media. It brings together technologies for media/data communication, elastic media/data storage, security, authentication, cross-network media/data fusion, interdevice media interaction/reaction, data centers, PaaS, SaaS, and more. The book covers resource optimization for multimedia cloud computing—a key technical challenge in adopting cloud computing for various digital media applications. It describes several important new technologies in cloud computing and digital media, including query processing, semantic classification, music retrieval, mobile multimedia, and video transcoding. The book also illustrates the profound impact of emerging health-care and educational applications of cloud computing. Covering an array of state-of-the-art research topics, this book will help you understand the techniques and applications of cloud computing, the interaction/reaction of mobile devices, and digital media/data processing and communication.

Ubiquitous Multimedia Computing

Author : Qing Li
Publisher : CRC Press
Page : 406 pages
File Size : 33,78 MB
Release : 2009-11-24
Category : Computers
ISBN : 1420093398

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Computing is ubiquitous and if you think otherwise, that in itself might be the best evidence that it is so. Computers are omnipresent in modern life and the multimedia computing environment of today is becoming more and more seamless.Bringing together contributions from dozens of leading experts, Ubiquitous Multimedia Computing educates readers on

Digital Ground

Author : Malcolm McCullough
Publisher : MIT Press (MA)
Page : 272 pages
File Size : 16,80 MB
Release : 2005
Category : Architecture
ISBN : 9780262633277

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A theory of place for interaction design.

Advances in Electronics, Communication and Computing

Author : Akhtar Kalam
Publisher : Springer
Page : 808 pages
File Size : 20,78 MB
Release : 2017-10-27
Category : Technology & Engineering
ISBN : 9811047650

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This book is a compilation of research work in the interdisciplinary areas of electronics, communication, and computing. This book is specifically targeted at students, research scholars and academicians. The book covers the different approaches and techniques for specific applications, such as particle-swarm optimization, Otsu’s function and harmony search optimization algorithm, triple gate silicon on insulator (SOI)MOSFET, micro-Raman and Fourier Transform Infrared Spectroscopy (FTIR) analysis, high-k dielectric gate oxide, spectrum sensing in cognitive radio, microstrip antenna, Ground-penetrating radar (GPR) with conducting surfaces, and digital image forgery detection. The contents of the book will be useful to academic and professional researchers alike.