[PDF] Maya 2008 Character Modeling And Animation eBook

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Maya 2008 Character Modeling and Animation

Author : Tereza Flaxman
Publisher : Charles River Media
Page : 0 pages
File Size : 18,50 MB
Release : 2008
Category : Cartoon characters
ISBN : 9781584505563

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Explains how to use Maya to create a variety of believable 3D characters, presenting a series of concepts, programming techniques, and Maya tools, as well as hands-on exercises.

Maya Character Creation

Author : Chris Maraffi
Publisher : New Riders
Page : 385 pages
File Size : 31,75 MB
Release : 2003-09-11
Category : Computers
ISBN : 0132798239

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A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! The current trend in computer graphics is greater organic realism. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3 , and Star Wars Episode 2, all feature realistic 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. You will learn how a character's skin should deform when the skeletal joints and muscles move. Advanced MEL scripted animation controls are also covered extensively.

Character Modeling with Maya and ZBrush

Author : Jason Patnode
Publisher : Taylor & Francis
Page : 410 pages
File Size : 20,1 MB
Release : 2012-08-06
Category : Computers
ISBN : 1136141812

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Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

Introducing Maya 2011

Author : Dariush Derakhshani
Publisher : John Wiley & Sons
Page : 1154 pages
File Size : 48,8 MB
Release : 2010-04-29
Category : Computers
ISBN : 0470768053

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A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.

Introducing Maya 2008

Author : Dariush Derakhshani
Publisher : John Wiley & Sons
Page : 626 pages
File Size : 45,49 MB
Release : 2008-03-04
Category : Computers
ISBN : 047027591X

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The new edition of this perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You'll also find compelling examples in the full-color insert.

Learning Autodesk Maya 2008, (Official Autodesk Training Guide, includes DVD)

Author : Autodesk Maya Press
Publisher : Sybex
Page : 0 pages
File Size : 12,1 MB
Release : 2007-09-24
Category : Computers
ISBN : 9781897177389

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Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 I The Modeling & Animation Handbook. Follow clear, step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl. Learn to build models with a variety of surface types and then make them move with a wide range of animation techniques directly from the makers of Autodesk Maya. You'll learn to make sound decisions from the beginning, to save yourself unnecessary challenges further down the pipeline. You'll learn how to model with polygons, NURBS and Subdivision Surfaces; understand skeletons and joint orientation; work with inverse kinematics, skin your characters; animate a complete scene including props, constraints, and characters; and much more. The bonus DVD includes free models from Turbo Squid, Autodesk Maya reference guides, and scene files to help you breathe life into your creations.

Maya 8.0 Character Modeling

Author : Gary Oliverio
Publisher : Wordware Publishing, Inc.
Page : 506 pages
File Size : 50,67 MB
Release : 2006-01-31
Category : Computers
ISBN : 1449633765

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Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.

Maya 8.0 Character Modeling

Author : Gary Oliverio
Publisher : Jones & Bartlett Publishers
Page : 505 pages
File Size : 46,41 MB
Release : 2010-10-25
Category : Computers
ISBN : 1449612989

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Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.

Maya?Character Animation

Author : Jae-Jin Choi
Publisher : Sybex
Page : 596 pages
File Size : 38,32 MB
Release : 2004-04-16
Category : Computers
ISBN : 9780782143287

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"The best character animation book available." --Ian Cairns, Editor, MAYA Association This second edition of the popular Maya Character Animation is an in-depth, step-by-step guide to perfecting your modeling and animation skills. Abundantly illustrated tutorials teach you how to build life-like characters from the ground up, with detailed coverage of effective subdivision surface and polygon modeling techniques. You'll master the intricacies of rigid and smooth character binding, discover the art of convincing facial expressions, and conquer post-modeling challenges ranging from character setup to non-linear animation editing to mapping and rendering. Benefit from this edition's coverage of inverse and forward kinematics, 3D character animation for character modeling and character setup, and valuable info on rigging your characters. Put your new skills to the test by completing a realistic project in which you plan, create, and refine your own short-piece animation. Throughout, you'll find hundreds of full-color images that demonstrate what you can--and will--accomplish. You also get bonus coverage of Deep Paint 3D, the premier texture-painting program.

Learning Autodesk Maya 2008, (Official Autodesk Training Guide, includes DVD)

Author : Autodesk Maya Press
Publisher : Sybex
Page : 608 pages
File Size : 45,45 MB
Release : 2007-09-24
Category : Computers
ISBN : 9781897177389

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Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 I The Modeling & Animation Handbook. Follow clear, step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl. Learn to build models with a variety of surface types and then make them move with a wide range of animation techniques directly from the makers of Autodesk Maya. You'll learn to make sound decisions from the beginning, to save yourself unnecessary challenges further down the pipeline. You'll learn how to model with polygons, NURBS and Subdivision Surfaces; understand skeletons and joint orientation; work with inverse kinematics, skin your characters; animate a complete scene including props, constraints, and characters; and much more. The bonus DVD includes free models from Turbo Squid, Autodesk Maya reference guides, and scene files to help you breathe life into your creations.