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Mastering Blender

Author : Tony Mullen
Publisher : John Wiley & Sons
Page : 1165 pages
File Size : 34,16 MB
Release : 2012-11-07
Category : Computers
ISBN : 1118330560

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New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.

Mastering Blender 4.2

Author : Max Renderfield
Publisher : Independently Published
Page : 0 pages
File Size : 24,79 MB
Release : 2024-06-19
Category : Computers
ISBN :

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Mastering Blender 4.2: Comprehensive Step-by-Step Guide to Create Stunning 3D Arts, Animations & Transforming Your Imagination into RealityStep into the world of 3D creativity with Mastering Blender 4.2. This book is your gateway to understanding and mastering Blender 4.2, the powerful and versatile tool for 3D modeling, animation, and rendering. What This Book Offers: 1. Master Blender's Interface: User-Friendly Navigation: Learn to navigate Blender's interface effortlessly, from the splash screen to custom workspaces. Tool Mastery: Get familiar with essential tools and commands, simplifying your workflow and enhancing productivity. 2. Build a Strong Foundation: 3D Basics Explained: Understand the core principles of 3D modeling, including the use of meshes and effective viewport navigation. Object Transformation: Perfect the manipulation of objects with skills in translating, rotating, and scaling. 3. Create Complex Models: Detailed Sculpting: Explore Blender's sculpting tools to craft detailed, organic shapes. Advanced Techniques: Learn to create and modify curves and text, adding sophistication to your designs. 4. Bring Models to Life: Realistic Textures and Materials: Master material creation and texturing to add depth and realism to your models. Effective Lighting: Discover how to light your scenes, enhancing the visual impact with proper light placement and shadowing. 5. Animate with Precision: Keyframe Animation: Start animating with keyframes, making your objects move with precision and fluidity. Character Rigging: Build and rig characters with armatures, setting the stage for advanced animation. 6. Achieve Professional Results: High-Quality Rendering: Learn advanced rendering techniques to produce stunning, professional-quality outputs. Compositing Skills: Refine your final renders with compositing, ensuring a polished, finished look. 7. Add Realistic Dynamics: Physics Simulations: Add an extra layer of realism with Blender's physics tools, simulating gravity, collisions, and soft body dynamics. 8. Edit and Enhance Videos: Video Editing Capabilities: Utilize Blender's built-in Movie Editor to cut, assemble, and enhance video clips, integrating audio and effects for comprehensive multimedia projects. Mastering Blender 4.2 empowers readers to: Unlock Creativity: Turn your ideas into stunning 3D models and animations, from basic shapes to complex scenes. Learn Efficiently: Follow step-by-step instructions that make complex concepts accessible and manageable. Achieve Professionalism: Produce high-quality, polished work that stands out, whether for personal projects or professional use. Explore New Horizons: Dive into advanced features like character rigging and physics simulations, expanding your skill set and creative potential. This book is designed for everyone, from beginners taking their first steps in 3D design to advanced users refining their craft. With Mastering Blender 4.2, you have the tools and knowledge to transform your imagination into reality. Start your journey into the captivating world of 3D today!

Mastering Blender, 2nd Edition

Author : Tony Mullen
Publisher :
Page : 704 pages
File Size : 46,9 MB
Release : 2012
Category :
ISBN :

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New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.

Blender 4.1 Beginner's User Guide

Author : Matt Vic
Publisher : Independently Published
Page : 0 pages
File Size : 47,48 MB
Release : 2024-05-11
Category : Performing Arts
ISBN :

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Discover the wonders of 3D modeling and animation with the latest version of Blender, the open-source powerhouse. It is more than just software; it is your virtual canvas, inviting you to unleash your artistic vision. With Blender 4.1, dive into a world of enhanced features, smoother workflows, and cutting-edge technologies. Whether you're a promising artist venturing into digital worlds or you want to navigate the vast landscape of digital artistry, the Beginner's Guide to Blender 4.1 is your roadmap. Let it clarify the complexities of Blender, guiding you step by step toward mastering this transformative tool. Take a sneak peek at what awaits you: Set up Blender and navigate its interface with ease Navigating 3D space like a pro Delving deep into modeling tools and techniques Unveiling the offerings of the Asset Browser Add textures, lighting, and animations to your creations Getting hands-on Shading. In-depth rendering with Eevee and Cycles Crafting and exporting captivating still images Diving into the world of animation and interpolation Unlock the magic of 'follow path' in animations Exploring tools for animating and rendering compelling visual narratives Transforming animations into cinematic masterpieces This Beginner's Guide" avoids technical jargon while providing detailed explanations. Even if you're a seasoned Blender artist from earlier versions, consider this your updated handbook. Quicken your journey into Blender 4.1 and unlock your creative potential! Whether you're just starting or seeking a comprehensive reference, this concise guide is your go-to guide for mastering Blender's animation capabilities. For those venturing into the world of 3D, this book serves as a comprehensive guide, equipping you with all the essential knowledge to kickstart your journey. Starting from the basics of 3D manipulation, this detailed tutorial will assist you in building a robust skill set, enabling you to craft breathtaking 3D characters quickly. Through step-by-step practical examples, you'll be guided through the intricacies of character creation, including modeling, sculpting, and rendering to ensure an effortless learning experience. Start your journey toward realizing your animation dreams today!

First Step Mastering Blender 3D

Author : Hendi Hendratman
Publisher : Videa
Page : 73 pages
File Size : 45,86 MB
Release :
Category : Technology & Engineering
ISBN :

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Those of you who are involved in the world of graphic design certainly need tools/software such as CorelDraw, Adobe Photoshop, Adobe Illustrator, Affinity Designer, and more. Your artistic work will be much more captivating with the addition of three-dimensional elements. Although the aforementioned software has 3D features, they are not as flexible and comprehensive as Blender software. Therefore, the author took the initiative to create this Blender book as a gateway to enter the three-dimensional world, which will satisfy your creative ideas. Without delving into too much theory, the cases in this book will broaden your perspective and provide enlightenment in mastering the seemingly complex 3D software. Moreover, it includes examples of creating camera animations to turn your images into ready-to-upload YouTube videos! Contents: Chapter 1: Purpose and Objectives Chapter 2 : Setting Views Chapter 3 : Object Transformation Chapter 4 : Modeling Chapter 5: Material Chapter 6: Lighting Chapter 7 : Effect Chapter 8 : HDR Background Chapter 9: Camera View Chapter 10: Render Chapter 11. Animation Video This book is suitable for you who are activists of Graphic Design, Architecture, Interior, Products, Automotive and even gamers. Links to learning materials (*.jpg, *.png, *.hdr) are listed on the last page of this book.

The Complete Guide to Blender Graphics

Author : John M. Blain
Publisher : A K PETERS
Page : 522 pages
File Size : 36,28 MB
Release : 2019
Category : Blender (Computer file)
ISBN : 9780367184759

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Blender is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline - modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

Beginning Blender

Author : Lance Flavell
Publisher : Apress
Page : 434 pages
File Size : 31,99 MB
Release : 2011-08-27
Category : Computers
ISBN : 1430231270

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A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.

Williams-Sonoma Mastering: Soups & Stews

Author : Marie Simmons
Publisher : Simon and Schuster
Page : 152 pages
File Size : 48,31 MB
Release : 2005-11
Category : Cooking
ISBN : 0743267362

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"Basic recipes and key techniques then illustrate dozens of indispensable culinary building blocks, such as how to make stocks or how to dice an onion or carrot with ease. Troubleshooting tips show you what can go wrong and how to fix it without having to start all over again. Next the master recipes lead you step-by-step, with friendly text and instructive photographs, through every stage of preparation. These recipes include helpful advice other cookbooks assume you already know, and explain how to taste and season soups and stews as you go - one of the most valuable kitchen secrets any cook can learn. The shorter recipes and variations in each chapter encourage you to continue practicing your newfound skills, building your repertory and your confidence at the same time. Finally, a guide to equipment and a glossary of ingredients will help you stock what you need to make a great soup or stew every time."--BOOK JACKET.

Blender For Dummies

Author : Jason van Gumster
Publisher : John Wiley & Sons
Page : 550 pages
File Size : 47,62 MB
Release : 2011-04-04
Category : Computers
ISBN : 1118075838

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The exciting new book on the exciting new Blender 2.5! If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you?re just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles. Walks you through what you need to know to start creating eye-catching 3D animations with Blender 2.5, the latest update to the top open-source 3D animation program Shows you how to get the very most out of Blender 2.5's new multi-window unblocking interface, new event system, and other exciting new features Covers how to create 3D objects with meshes, curves, surfaces, and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras If you want to start creating your own 3D animations with Blender, Blender For Dummies, 2nd Edition is where you need to start!

Core Blender Development

Author : Brad E. Hollister
Publisher : Apress
Page : 244 pages
File Size : 47,71 MB
Release : 2020-12-12
Category : Computers
ISBN : 9781484264140

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Learn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for those wanting to contribute to this important open-source project. Blender is an open-source 3D modeling and rendering software package used in the production of assets for animated projects, 3D printing, games, and even scientific visualization. This book goes in depth and discusses the primary modules related to the GUI and the geometric modeling work. You'll start by learning how to reverse engineer geometric operators, and from there move on to the main features of the source code and how to apply them. When done, you'll have the necessary foundation for exploration in other modules of the Blender source code. Lack of software engineering knowledge, such as experience with large cross-platform code base, remains insurmountable for many new developers. While the Blender site includes much useful information, it is not detailed enough. Core Blender Development breaks down the barriers to entry for open-source development in 3-D modeling. What You’ll Learn Find the code for various functions and editors in Blender Track down bugs, and contribute new functionality to the Blender code base Examine the .blend file and how it stores Blender state Understand the Blender core code base beyond the community website documentation Review the explicit code traces and source files of descriptions of the code base Who This Book Is For Primarily for novice to intermediate level developers and programmers with an interest in Blender, graphics, and visualization, who likely don’t have experience of reverse engineering a large code base.