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Language, Music, and Computing

Author : Polina Eismont
Publisher : Springer
Page : 181 pages
File Size : 12,37 MB
Release : 2015-12-14
Category : Computers
ISBN : 3319274988

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This book constitutes the proceedings of the First International Workshop on Language, Music and Computing, LMAC 2015, held in St. Petersburg, Russia, in April 2015. The 13 papers presented in this volume were carefully reviewed and selected from 38 submissions. They were organized in topical sections on music and language in education; corpus studies of language and music; problems of notation; and linguistic studies of music.

Making Music with Computers

Author : Bill Manaris
Publisher : CRC Press
Page : 496 pages
File Size : 44,20 MB
Release : 2014-05-19
Category : Computers
ISBN : 1482222213

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Teach Your Students How to Use Computing to Explore Powerful and Creative IdeasIn the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers.

Sound and Music Computing

Author : Tapio Lokki
Publisher : MDPI
Page : 621 pages
File Size : 48,83 MB
Release : 2018-06-26
Category : Science
ISBN : 3038429074

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This book is a printed edition of the Special Issue "Sound and Music Computing" that was published in Applied Sciences

Introduction to Computer Music

Author : Nick Collins
Publisher : John Wiley & Sons
Page : 396 pages
File Size : 44,5 MB
Release : 2010-02-01
Category : Music
ISBN : 0470714557

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A must-have introduction that bridges the gap between music and computing The rise in number of composer-programmers has given cause for an essential resource that addresses the gap between music and computing and looks at the many different software packages that deal with music technology. This up-to-date book fulfills that demand and deals with both the practical use of technology in music as well as the principles behind the discipline. Aimed at musicians exploring computers and technologists engaged with music, this unique guide merges the two worlds so that both musicians and computer scientists can benefit. Defines computer music and offers a solid introduction to representing music on a computer Examines computer music software, the musical instrument digital interface, virtual studios, file formats, and more Shares recording tips and tricks as well as exercises at the end of each section to enhance your learning experience Reviews sound analysis, processing, synthesis, networks, composition, and modeling Assuming little to no prior experience in computer programming, this engaging book is an ideal starting point for discovering the beauty that can be created when technology and music unite.

Language, Music and Computing

Author : Polina Eismont
Publisher : Springer
Page : 235 pages
File Size : 25,78 MB
Release : 2018-12-30
Category : Computers
ISBN : 3030055949

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This book constitutes the proceedings of the First International Workshop on Language, Music and Computing, LMAC 2017, held in St. Petersburg, Russia, in April 2017. The 18 papers presented in this volume were carefully reviewed and selected from 52 submissions. They were organized in topical sections on the universal grammar of music, the surface of music and singing, language as music, music computing, formalization of the informality.

Programming for Musicians and Digital Artists

Author : Spencer Salazar
Publisher : Simon and Schuster
Page : 344 pages
File Size : 48,95 MB
Release : 2014-12-23
Category : Computers
ISBN : 1638353204

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Summary Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and "instruments" that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About this Book A digital musician must manipulate sound precisely. ChucK is an audio-centric programming language that provides precise control over time, audio computation, and user interface elements like track pads and joysticks. Because it uses the vocabulary of sound, ChucK is easy to learn even for artists with little or no exposure to computer programming. Programming for Musicians and Digital Artists offers a complete introduction to music programming. In it, you'll learn the basics of digital sound manipulation while you learn to program using ChucK. Example-by-example, you'll create meaningful digital compositions and "instruments" that respond to program logic, scores, gestures, and other systems connected via MIDI or the network. You'll also experience how ChucK enables the on-the-fly musical improvisation practiced by communities of "live music coders" around the world. Written for readers familiar with the vocabulary of sound and music. No experience with computer programming is required. What's Inside Learn ChucK and digital music creation side-by-side Invent new sounds, instruments, and modes of performance Written by the creators of the ChucK language About the Authors Perry Cook, Ajay Kapur, Spencer Salazar, and Ge Wang are pioneers in the area of teaching and programming digital music. Ge is the creator and chief architect of the ChucK language. Table of Contents Introduction: ChucK programming for artistsPART 1 INTRODUCTION TO PROGRAMMING IN CHUCK Basics: sound, waves, and ChucK programming Libraries: ChucK's built-in tools Arrays: arranging and accessing your compositional data Sound files and sound manipulation Functions: making your own tools PART 2 NOW IT GETS REALLY INTERESTING! Unit generators: ChucK objects for sound synthesis and processing Synthesis ToolKit instruments Multithreading and concurrency: running many programs at once Objects and classes: making your own ChucK power tools Events: signaling between shreds and syncing to the outside world Integrating with other systems via MIDI, OSC, serial, and more

COMP-1--

Author : Michael Alan Saul
Publisher :
Page : 100 pages
File Size : 12,31 MB
Release : 1982
Category :
ISBN :

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Guide to Unconventional Computing for Music

Author : Eduardo Reck Miranda
Publisher : Springer
Page : 290 pages
File Size : 43,1 MB
Release : 2017-02-20
Category : Computers
ISBN : 3319498819

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This pioneering text/reference explores how innovative new modes of computation may provide exciting new directions for future developments in the music industry, guiding the reader through the latest research in this emerging, interdisciplinary field. This work includes coverage of electronic music compositions and performances that incorporate unconventional interfacing, hacking and circuit bending. Features: presents an introduction to unconventional computing in music; discusses initiatives involving biophysical electronic music, the work of self-styled silicon luthiers, and the intersection of music and quantum computing; introduces the memristor, a new electronic component with the potential to revolutionize how computers are built; reviews experiments and practical applications of biological memristors in music; describes IMUSIC, an unconventional tone-based programming language, which enables the programming of computers using musical phrases; includes review questions at the end of each chapter.

Digital Da Vinci

Author : Newton Lee
Publisher : Springer Science & Business Media
Page : 277 pages
File Size : 41,68 MB
Release : 2014-04-11
Category : Computers
ISBN : 1493905368

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The Digital Da Vinci book series opens with the interviews of music mogul Quincy Jones, MP3 inventor Karlheinz Brandenburg, Tommy Boy founder Tom Silverman and entertainment attorney Jay L. Cooper. A strong supporter of science, technology, engineering and mathematics programs in schools, The Black Eyed Peas founding member will.i.am announced in July 2013 his plan to study computer science. Leonardo da Vinci, the epitome of a Renaissance man, was an Italian polymath at the turn of the 16th century. Since the Industrial Revolution in the 18th century, the division of labor has brought forth specialization in the workforce and university curriculums. The endangered species of polymaths is facing extinction. Computer science has come to the rescue by enabling practitioners to accomplish more than ever in the field of music. In this book, Newton Lee recounts his journey in executive producing a Billboard-charting song like managing agile software development; M. Nyssim Lefford expounds producing and its effect on vocal recordings; Dennis Reidsma, Mustafa Radha and Anton Nijholt survey the field of mediated musical interaction and musical expression; Isaac Schankler, Elaine Chew and Alexandre François describe improvising with digital auto-scaffolding; Shlomo Dubnov and Greg Surges explain the use of musical algorithms in machine listening and composition; Juan Pablo Bello discusses machine listening of music; Stephen and Tim Barrass make smart things growl, purr and sing; Raffaella Folgieri, Mattia Bergomi and Simone Castellani examine EEG-based brain-computer interface for emotional involvement in games through music and last but not least, Kai Ton Chau concludes the book with computer and music pedagogy. Digital Da Vinci: Computers in Music is dedicated to polymathic education and interdisciplinary studies in the digital age empowered by computer science. Educators and researchers ought to encourage the new generation of scholars to become as well rounded as a Renaissance man or woman.