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Games without Rules

Author : Tamim Ansary
Publisher : Public Affairs
Page : 418 pages
File Size : 39,47 MB
Release : 2014-03-04
Category : History
ISBN : 1610393198

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By the author of Destiny Disrupted: an enlightening, accessible history of modern Afghanistan from the Afghan point of view, showing how Great Power conflicts have interrupted its ongoing, internal struggle to take form as a nation

Games without Rules

Author : Tamim Ansary
Publisher : PublicAffairs
Page : 467 pages
File Size : 22,29 MB
Release : 2012-11-27
Category : History
ISBN : 1610390954

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By the author of Destiny Disrupted: An enlightening, lively, accessible, history of Afghanistan from 1840 to today, from the Afghan point of view, that illuminates how Great Power conflicts have interrupted an ongoing, internal struggle to take form as a nation. Five times in the last two centuries, some great power has tried to invade, occupy, or otherwise take control of Afghanistan. And as Tamim Ansary shows in this illuminating history, every intervention has come to grief in much the same way and for much the same reason: The intervening power has failed to understand that Afghanistan has a story of its own, a story that continues to unfold between, and despite, the interventions. Games without Rules tells this story from the inside looking out. Drawing on his Afghan background, Muslim roots, and Western and Afghan sources, Ansary weaves an epic that moves from a universe of village republics--the old Afghanistan--through a tumultuous drama of tribes, factions, and forces, to the current struggle. Ansary paints a richly textured portrait of a nation that began to form around the same time as the United States but is still struggling to coalesce; a nation driven by its high ambitions but undermined by its own demons, while every forty to sixty years a great power crashes in and disrupts whatever progress has been made. A compelling narrative told in an accessible, conversational style, Games without Rules offers revelatory insight into a country long at the center of international debate, but never fully understood by the outside world.

War Without Rules

Author : Robert Spalding
Publisher : Penguin
Page : 257 pages
File Size : 43,58 MB
Release : 2022-04-19
Category : Political Science
ISBN : 0593331044

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In its fight for global dominance, Communist China has thrown out the old rules of war. China expert General Robert Spalding walks us through their new playbook. Many Americans are finally waking up to the alarming reality of China's stealth war on the United States and puzzling over how to push back against its insidious infiltration. What few realize is that we have one real advantage in this war: the Chinese Communist Party strategy for total war has been written out in Unrestricted Warfare, the Chinese book, well known there, that has become their new Art of War. In War Without Rules, retired Air Force Brigadier General Rob Spalding takes Americans inside Unrestricted Warfare. He walks readers through the principles of this book, revealing the Chinese belief that there is no sector of life outside the realm of war. He shows how the CCP itself has promised to use corporate espionage, global pandemics, and trade violations to achieve dominance. Most importantly, he provides insight into how, once Americans are aware of the tactics, we can fight back against CCP’s creeping influence. More than a vital read for those interested in China, War Without Rules is essential reading for anyone—from policymakers and diplomats to businessmen and investors—finally waking up to the stealth war. Knowledge is power, and it’s time to arm yourself.

Game Without Rules

Author : Michael Gilbert
Publisher : House of Stratus
Page : 229 pages
File Size : 48,58 MB
Release : 2012-09-30
Category : Fiction
ISBN : 0755146689

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Mr. Calder lives with a golden deerhound named Rasselas. Mr. Behrens keeps bees. No one would suspect the pair are in fact agents and often tasked with jobs that no one else can take on. They are dangerous. Their adventures in this series of thrillers show the author to have a clear grasp of counterintelligence operations.

A World Without Rules

Author : Gloria Grace
Publisher : Tate Publishing
Page : 52 pages
File Size : 19,83 MB
Release : 2011-05-17
Category : Juvenile Fiction
ISBN : 1617397083

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All day, all Little G hears about are rules—rules from his mom and dad, rules from his teacher, rules from his pastor and Sunday school teacher at church. If little G wants to sleep in, he has to get up and get ready for school because that's the rule. If he wants to eat ice cream, he has to eat his vegetables first because that's the rule. Even when he rides his bike, he has to stay where his parents can see him because that's the rule. But what would happen if Little G got to live in a world without rules? What if Little G could eat cookies, candy, and ice cream all day, stay up late, and ride his bike anywhere without his parents watching? In A World Without Rules, Gloria Grace tells the story of what happens to Little G when he no longer has to follow any rules. Will life without rules be as much fun as Little G always imagined? Or will he discover that a world without rules is a little too crazy even for him?

Rules of Play

Author : Katie Salen Tekinbas
Publisher : MIT Press
Page : 689 pages
File Size : 38,16 MB
Release : 2003-09-25
Category : Computers
ISBN : 0262299933

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

The Infinite Game

Author : Simon Sinek
Publisher : Penguin
Page : 272 pages
File Size : 18,17 MB
Release : 2019-10-15
Category : Business & Economics
ISBN : 0735213526

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From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

It's All a Game

Author : Tristan Donovan
Publisher : Macmillan
Page : 296 pages
File Size : 17,84 MB
Release : 2017-05-30
Category : Games & Activities
ISBN : 1250082730

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"[A] timely book...It’s All a Game provides a wonderfully entertaining trip around the board, through 4,000 years of game history."—The Wall Street Journal Board games have been with us longer than even the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, British journalist and renowned games expert Tristan Donovan opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games--from chess to Monopoly to Settlers of Catan, and more--have captured hearts and minds all over the world for generations.

Rules Without Rulers

Author : Matthew Wilson
Publisher : John Hunt Publishing
Page : 225 pages
File Size : 20,21 MB
Release : 2014-08-29
Category : Philosophy
ISBN : 178279008X

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This book is about the possibility of organising society without the state, but, crucially, it makes the claim, contrary to much anarchist theory, that such a life would not entail absolute freedom; rather, as the title suggests, it would mean creating new forms of social organisation which, whilst offering more freedom than state-capitalism, would nonetheless still entail certain limits to freedom. In making this argument, a secondary point is made, which highlights the book’s originality; namely, that, whilst anarchism is defended by an increasing number of radicals, the reality of what an anarchist society might look like, and the problems that such a society might encounter, are rarely discussed or acknowledged, either in academic or activist writings.

According to Hoyle

Author : Richard L. Frey
Publisher : Ballantine Books
Page : 302 pages
File Size : 39,26 MB
Release : 1996-08-27
Category : Games & Activities
ISBN : 044991156X

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"A must for anyone who wants to play a game and play it correctly." Charles H. Goren Whether you play card games, dice games, parlor games, word games, chess, checker, backgammon, or solitaire games, here is a comprehensive, up-to-date book with the complete rules of your favorite games of skill and chance. ACCORDING TO HOYLE gives not only the rules but expert advice on winning, too.