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Game Theory as a Theory of Conflict Resolution

Author : Anatol Rapoport
Publisher : Springer Science & Business Media
Page : 287 pages
File Size : 39,34 MB
Release : 2012-12-06
Category : Social Science
ISBN : 9401021619

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Game theory could be formally defined as a theory of rational decision in conflict situations. Models of such situations, as they are conceived in game theory, involve (1) a set of decision makers, called players; (2) a set of strategies available to each player; (3) a set of outcomes, each of which is a result of particular choices of strategies made by the players on a given play of the game; and (4) a set of payoffs accorded to each player in each of the possible outcomes. It is assumed that each player is 'individually rational', in the sense that his preference ordering of the outcomes is determined by the order of magnitudes of his (and only his) associated payoffs. Further, a player is rational in the sense that he assumes that every other player is rational in the above sense. The rational player utilizes knowledge of the other players' payoffs in guiding his choice of strategy, because it gives him information about how the other players' choices are guided. Since, in general, the orders of magnitude of the payoffs that accrue to the several players in the several outcomes do not coincide, a game of strategy is a model of a situation involving conflicts of interests.

The Strategy of Conflict

Author : Thomas C. Schelling
Publisher : Harvard University Press
Page : 332 pages
File Size : 12,58 MB
Release : 1980
Category : History
ISBN : 9780674840317

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Analyzes the nature of international disagreements and conflict resolution in terms of game theory and non-zero-sum games.

The Strategy of Conflict

Author : Thomas C. Schelling
Publisher : Harvard University Press
Page : 332 pages
File Size : 50,42 MB
Release : 1981-05-15
Category : Political Science
ISBN : 0674251865

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A series of closely interrelated essays on game theory, this book deals with an area in which progress has been least satisfactory—the situations where there is a common interest as well as conflict between adversaries: negotiations, war and threats of war, criminal deterrence, extortion, tacit bargaining. It proposes enlightening similarities between, for instance, maneuvering in limited war and in a traffic jam; deterring the Russians and one’s own children; the modern strategy of terror and the ancient institution of hostages.

Game Theory and Its Applications

Author : Akio Matsumoto
Publisher : Springer
Page : 265 pages
File Size : 43,4 MB
Release : 2015-09-08
Category : Mathematics
ISBN : 443154786X

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This book integrates the fundamentals, methodology, and major application fields of noncooperative and cooperative games including conflict resolution. The topics addressed in the book are discrete and continuous games including games represented by finite trees; matrix and bimatrix games as well as oligopolies; cooperative solution concepts; games under uncertainty; dynamic games and conflict resolution. The methodology is illustrated by carefully chosen examples, applications and case studies which are selected from economics, social sciences, engineering, the military and homeland security. This book is highly recommended to readers who are interested in the in-depth and up-to-date integration of the theory and ever-expanding application areas of game theory.

Two-Person Game Theory

Author : Anatol Rapoport
Publisher : Courier Corporation
Page : 241 pages
File Size : 20,51 MB
Release : 2013-01-01
Category : Mathematics
ISBN : 0486281094

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Clear, accessible treatment of mathematical models for resolving conflicts in politics, economics, war, business, and social relationships. Topics include strategy, game tree and game matrix, and much more. Minimal math background required. 1970 edition.

Game Theory

Author : A. J. Jones
Publisher : Horwood Publishing
Page : 304 pages
File Size : 47,90 MB
Release : 2000-12
Category : Mathematics
ISBN : 9781898563143

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This modern, still relevant text is suitable for senior undergraduate and graduate students, teachers and professionals in mathematics, operational research, economics, sociology; and psychology, defence and strategic studies, and war games. Engagingly written with agreeable humor, the book can also be understood by non-mathematicians. It shows basic ideas of extensive form, pure and mixed strategies, the minimax theorem, non-cooperative and co-operative games, and a ''first class'' account of linear programming, theory and practice. The text is self-contained with comprehensive source references. Based on a series of lectures given by the author in the theory of games at Royal Holloway College, it gives unusually comprehensive but concise treatment of co-operative games, an original account of bargaining models, with a skilfully guided tour through the Shapely and Nash solutions for bimatrix games and a carefully illustrated account of finding the best threat strategies.

How Reason Almost Lost Its Mind

Author : Paul Erickson
Publisher : University of Chicago Press
Page : 268 pages
File Size : 32,58 MB
Release : 2013-11-22
Category : History
ISBN : 022604677X

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In the United States at the height of the Cold War, roughly between the end of World War II and the early 1980s, a new project of redefining rationality commanded the attention of sharp minds, powerful politicians, wealthy foundations, and top military brass. Its home was the human sciences—psychology, sociology, political science, and economics, among others—and its participants enlisted in an intellectual campaign to figure out what rationality should mean and how it could be deployed. How Reason Almost Lost Its Mind brings to life the people—Herbert Simon, Oskar Morgenstern, Herman Kahn, Anatol Rapoport, Thomas Schelling, and many others—and places, including the RAND Corporation, the Center for Advanced Study in the Behavioral Sciences, the Cowles Commission for Research and Economics, and the Council on Foreign Relations, that played a key role in putting forth a “Cold War rationality.” Decision makers harnessed this picture of rationality—optimizing, formal, algorithmic, and mechanical—in their quest to understand phenomena as diverse as economic transactions, biological evolution, political elections, international relations, and military strategy. The authors chronicle and illuminate what it meant to be rational in the age of nuclear brinkmanship.

Fuzzy and Multiobjective Games for Conflict Resolution

Author : Ichiro Nishizaki
Publisher : Physica
Page : 258 pages
File Size : 48,25 MB
Release : 2014-03-12
Category : Mathematics
ISBN : 9783662003640

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Decision makers in managerial and public organizations often encounter de cision problems under conflict or competition, because they select strategies independently or by mutual agreement and therefore their payoffs are then affected by the strategies of the other decision makers. Their interests do not always coincide and are at times even completely opposed. Competition or partial cooperation among decision makers should be considered as an essen tial part of the problem when we deal with the decision making problems in organizations which consist of decision makers with conflicting interests. Game theory has been dealing with such problems and its techniques have been used as powerful analytical tools in the resolution process of the decision problems. The publication of the great work by J. von Neumann and O. Morgen stern in 1944 attracted attention of many people and laid the foundation of game theory. We can see remarkable advances in the field of game theory for analysis of economic situations and a number of books in the field have been published in recent years. The aim of game theory is to specify the behavior of each player so as to optimize the interests of the player. It then recommends a set of solutions as strategies so that the actions chosen by each decision maker (player) lead to an outcome most profitable for himself or her self.