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Mobile Development with .NET

Author : Can Bilgin
Publisher : Packt Publishing Ltd
Page : 572 pages
File Size : 30,75 MB
Release : 2021-04-09
Category : Computers
ISBN : 1800206984

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A mobile applications development masterclass for .NET and C# developers Key FeaturesUncover the new features and capabilities of the .NET 5 framework in this updated and improved second editionOptimize the time required to develop highly performant cross-platform applicationsUnderstand the architectural patterns and best practices for mobile application developmentBook Description Are you a .NET developer who wishes to develop mobile solutions without delving into the complexities of a mobile development platform? If so, this book is a perfect solution to help you build professional mobile apps without leaving the .NET ecosystem. Mobile Development with .NET will show you how to design, architect, and develop robust mobile applications for multiple platforms, including iOS, Android, and UWP using Xamarin, .NET Core, and Azure. With the help of real-world scenarios, you'll explore different phases of application development using Xamarin, from environment setup, design, and architecture to publishing. Throughout the book, you'll learn how to develop mobile apps using Xamarin and .NET Standard. You'll even be able to implement a web-based backend composed of microservices with .NET Core using various Azure services including, but not limited to, Azure Active Directory, Azure Functions. As you advance, you'll create data stores using popular database technologies such as Cosmos DB and data models such as the relational model and NoSQL. By the end of this mobile application development book, you'll be able to create cross-platform mobile applications that can be deployed as cloud-based PaaS and SaaS. What you will learnDiscover the latest features of .NET 5 that can be used in mobile application developmentExplore Xamarin.Forms Shell for building cross-platform mobile UIsUnderstand the technical design requirements of a consumer mobile appGet to grips with advanced mobile development concepts such as app data management, push notifications, and graph APIsManage app data with Entity Framework CoreUse Microsoft’s Project Rome for creating cross-device experiences with XamarinBecome well-versed with implementing machine learning in your mobile appsWho this book is for This book is for ASP.NET Core developers who want to get started with mobile development using Xamarin and other Microsoft technologies. Working knowledge of C# programming is necessary to get started.

Building Cross-Platform Apps with Flutter and Dart

Author : Deven Joshi
Publisher : BPB Publications
Page : 381 pages
File Size : 26,58 MB
Release : 2023-05-31
Category : Computers
ISBN : 9389423570

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Learn how to create powerful apps for multiple platforms with Flutter and Dart KEY FEATURES ● Design visually striking UI with engaging animations using the Dynamic UI Capabilities of Flutter. ● Understand why Dart is an ideal choice for cross-platform app development. ● Learn how to secure, test, deploy and publish your Flutter apps. DESCRIPTION Flutter and Dart have emerged as a powerful duo that empowers developers to create stunning and feature-rich apps for Android, iOS, and web platforms from a single codebase. By leveraging Flutter's rich set of customizable widgets and Dart's reactive programming model, you can create visually appealing and interactive user interfaces that feel native on both iOS and Android devices. This book adopts a hands-on approach to help you progress from fundamental to advanced concepts in Flutter development, establishing a solid foundation along the way. It will teach you how to create elegant user interfaces, utilize Flutter's Widget library, and incorporate captivating animations for enhanced user experience. It will also guide you through building apps that work seamlessly on all supported Flutter platforms, saving you time and effort. Additionally, you'll explore state management techniques for efficient app state handling and scalable applications. Following that, the book explores the process of connecting REST APIs and seamlessly integrating Firebase into your Flutter applications. It also includes testing and debugging techniques to ensure code quality and reliability. Lastly, it will guide publishing and distributing your app, covering code signing, release management, and app distribution to app stores. By the end of this book, you will have the confidence and expertise to develop cross-platform apps efficiently. WHAT YOU WILL LEARN ● Get familiar with different features of the Dart programming language. ● Learn how to leverage the vast collection of pre-built widgets provided by Flutter. ● Get tips to enhance the security of your Flutter app. ● Learn how to implement basic and advanced animations in Flutter. ● Explore various state management techniques in Flutter. WHO THIS BOOK IS FOR This book is for beginner and experienced developers who aspire to master Flutter and advance their cross-platform app development skills. It is also for mobile app developers who wish to harness Flutter's capabilities for creating apps across multiple platforms. Additionally, web developers interested in transitioning into mobile app development using the Flutter framework will find valuable insights. TABLE OF CONTENTS 1. An Overview of Dart 2. Data Types 3. Conditionals and Loops 4. Functions and Classes 5. Operators 6. Asynchronous Programming 7. Why Flutter? 8. Installing Flutter 9. Flutter Project Structure and Package Ecosystem 10. Diving into Widgets 11. Basic Widgets and Layouts 12. Networking in Flutter 13. Local Data Persistence 14. Theming, Navigation, and State Management 15. Advanced Flutter - Animations 16. Advanced Flutter - Under the Hood 17. Writing Tests in Flutter 18. Popular Flutter Packages 19. Deploying Applications

Exploring Cross-platform Mobile Application Development

Author : Iryna Paliychuk
Publisher :
Page : 108 pages
File Size : 16,98 MB
Release : 2012
Category :
ISBN :

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Many people consider mobile development to be a big next step in the software world, just like client-server architecture was in 1990s, or web development 2000s [1]. I am in their numbers and think that mobile development skills are necessary for a career as a software professional these days. When a new system is designed, if the mobile platform doesn't take the main focus at least the extension of mobility is present. The challenge comes with the variety of smartphone platforms introduced in recent years. Being proficient in one of the programming languages, how can we capture the maximum number of platforms without starting each platform specific app implementation from scratch? For software engineers that are experienced in C# programming language, the answer is MonoCross open source framework and MonoDevelop IDE for iPhone and Android and Visual Studio 2010 IDE for Windows Phone 7. For this project, I took the opportunity to learn and utilize the latest available technologies. I wrote a simple smartphone app for iPhone, Android, and Windows Phone 7.

Beginning App Development with Flutter

Author : Rap Payne
Publisher : Apress
Page : 322 pages
File Size : 13,78 MB
Release : 2019-12-04
Category : Computers
ISBN : 1484251814

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Create iOS and Android apps with Flutter using just one codebase. App development on multiple platforms has historically been difficult and complex. This book breaks down complex concepts and tasks into easily digestible segments with examples, pictures, and hands-on labs with starters and solutions. In doing so, you'll develop a basic understanding of the Dart programming language; the entire Flutter development toolchain; the differences between stateful and stateless widgets; and a working knowledge of the architecture of apps. All the most important parts of app development with Flutter are covered in this book. Work with themes and styles. Develop custom widgets. Teach your app to respond to gestures like taps, swipes, and pinches. Design, create and control the layout of your app. Create tools to handle form data entry from users. And ultimately create killer multiscreen apps with navigation, menus, and tabs. Flutter is Google's new framework for creating mobile apps that run on iOS and Android phones both.You had to be a super-developer to write apps for iOS or Android alone. But writing for both? Forget about it! You had to be familiar with Swift, Java/Kotlin, Xcode, Eclipse, and a bunch of other technologies simultaneously. Beginning App Development with Flutter simplifies the entire process. What You'll Learn Get the most out of great Flutter widgets Create custom widgets, both stateless and statefulExercise expert control over your Flutter layoutsMake your app respond to gestures like swiping, pinching and tappingInitiate async Ajax calls to RESTful APIs — including Google Firebase! Who This Book Is ForDevelopers who have coded in Java, C#, C++, or any similar language. It brings app development within the reach of younger developers, so STEM groups are likely to pick up the technology. Managers, product owners, and business analysts need to understand Flutter's capabilities.

Flutter for Beginners

Author : Thomas Bailey
Publisher : Packt Publishing Ltd
Page : 370 pages
File Size : 48,69 MB
Release : 2021-10-18
Category : Computers
ISBN : 1800562365

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Develop the real-world experience you need to build and launch your own Flutter apps with this full-color guide Key Features Get up to speed with the basics of Dart programming and delve into Flutter development Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience Package and deploy your Flutter apps to achieve native-like performance Book DescriptionThere have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web. By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.What you will learn Explore the core concepts of the Flutter framework and how it is used for cross-platform development Understand the fundamentals of the Dart programming language Work with Flutter widgets and learn the concepts of stateful and stateless widgets Add animation to your app using animated widgets and advanced animations techniques Master the complete development lifecycle, including testing and debugging Investigate the app release process to both mobile stores and the web Who this book is forThis book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.

Xamarin: Cross-Platform Mobile Application Development

Author : Jonathan Peppers
Publisher : Packt Publishing Ltd
Page : 1049 pages
File Size : 25,74 MB
Release : 2016-08-31
Category : Computers
ISBN : 1787127958

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Master the skills required to develop cross-platform applications from drawing board to app store(s) using Xamarin About This Book Learn to deliver high-performance native apps that leverage platform specific acceleration, complied for native performance Learn development techniques that will allow you to use and create custom layouts for cross-platform UI Gain the knowledge needed to become more efficient in testing, deploying, and monitoring your applications Implement application life cycle management concepts to manage cross-platform projects Who This Book Is For Mobile application developers wanting to develop skills required to steer cross-platform applications using Xamarin. What You Will Learn Share C# code across platforms and call native Objective-C or Java libraries from C# Submit your app to the Apple App Store and Google Play Use the out-of-the-box services to support third-party libraries Find out how to get feedback while your application is used by your users Create shared data access using a local SQLite database and a REST service Test and monitor your applications Gain memory management skills to avoid memory leaks and premature code cycles while decreasing the memory print of your applications Integrate network resources with cross-platform applications Design and implement eye-catching and reusable UI components without compromising on nativity in mobile applications In Detail Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on iOS, Android and Windows Phone, while leveraging the best native features on all three platforms. Xamarin's tools help ease this problem by giving developers a single toolset to target all three platforms. The main goal of this course is to equip you with knowledge to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. Module 1 is a step-by-step guide to building real-world applications for iOS and Android. The module walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms. Module 2 provide you recipes on how to create an architecture that will be maintainable, extendable, use Xamarin.Forms plugins to boost productivity. We start with a simple creation of a Xamarin.Forms solution, customize the style and behavior of views for each platform. Further on, we demonstrate the power of architecting a cross-platform solution. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. You will master the steps of getting the app ready and publishing it in the app store. The last module starts with general topics such as memory management, asynchronous programming, local storage, networking, and platform-specific features. You will learn about key tools to leverage the pattern and advanced implementation strategies. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. After the completion of this course, you will learn a path that will get you up and running with developing cross-platform mobile applications and help you become the go-to person when it comes to Xamarin. Style and approach This course will serve as comprehensive guide for developing cross-platform applications with Xamarin with a unique approach that will engage you like never before as you create real-world cross-platform apps on your own.

Mobile App Development (IOS/Android) Course

Author : Brian Smith
Publisher : THE PUBLISHER
Page : 60 pages
File Size : 24,15 MB
Release : 2024-03-11
Category : Computers
ISBN :

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This comprehensive Mobile App Development course covers the fundamentals of iOS and Android app development, providing a detailed exploration of both platforms. The course begins with an introduction to the basics of mobile app development and then moves on to setting up the development environment using Xcode for iOS and Android Studio for Android. The course covers crucial topics such as mobile app design, utilizing UI/UX principles for both iOS and Android platforms, and implementing responsive design. Furthermore, students will learn Swift programming for iOS and Java and Kotlin for Android app development. The course dives into project planning and management, user authentication and security, working with APIs and web services, database management, testing and debugging mobile apps, publishing and monetizing apps, and analyzing user feedback. Additionally, it explores cross-platform development using React Native and discusses future trends in mobile app development such as AI, IoT integration, and AR/VR development. The course concludes by suggesting next steps for refining app development skills and exploring advanced topics, while also highlighting potential career opportunities in mobile app development.

Simplifying Application Development with Kotlin Multiplatform Mobile

Author : Robert Nagy
Publisher : Packt Publishing Ltd
Page : 184 pages
File Size : 46,26 MB
Release : 2022-03-04
Category : Computers
ISBN : 1801819653

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Explore the new Kotlin Multiplatform to build native apps for Android and iOS while sharing business logic between apps Key FeaturesImprove app development speed dramatically by writing the business logic in KotlinImplement a native user interface and work with platform-specific APIsLeverage Kotlin Multiplatform Mobile's code-sharing capabilities for your projectsBook Description Sharing code between platforms can help developers gain a competitive edge, and Kotlin Multiplatform Mobile (KMM) offers a sensible way to do it. KMM helps mobile teams share code between Android and iOS in a flexible way, leaving room for native development. The book begins by helping you to gain a clear understanding of the Kotlin Multiplatform approach, how it works, and how it is different from cross-platform technologies, such as React Native and Flutter, and code sharing options, such as C++. You'll then see how your team can use this software development kit (SDK) to build native applications more effectively by learning timeless concepts and working through practical examples. As you advance, you'll get to grips with the core concepts, understand why UI sharing fails, and get hands-on with developing a small KMM application. Finally, you'll discover expert tips and best practices, along with production- and adoption-related questions, that will help you take the next step in your project and career. By the end of this Kotlin book, you'll have gained a solid understanding of the capabilities of KMM and be able to share code between Android and iOS flexibly. What you will learnGet acquainted with the multiplatform approach and KMM's competitive edgeUnderstand how Kotlin Multiplatform works under the hoodGet up and running with the Kotlin language quickly in the context of SwiftFind out how to share code between Android and iOSExplore tips and best practices in KMM to increase app development efficiencyDiscover adoption tips to integrate KMM into existing or new production appsWho this book is for This book is for native Android and iOS developers who want to build high-quality apps using an efficient development process. Knowledge of the framework and the languages used is necessary, that is, Android with Java or Kotlin and iOS with Objective-C or Swift. For Swift developers, the book assumes no knowledge of Kotlin as this will be covered in the context of Swift.

Xamarin in Action

Author : Jim Bennett
Publisher : Simon and Schuster
Page : 911 pages
File Size : 19,86 MB
Release : 2018-04-27
Category : Computers
ISBN : 1638356998

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Summary Xamarin in Action teaches you to build cross-platform mobile apps using Xamarin and C#. You'll explore all the layers of a Xamarin app, from design to deployment. By the end, you'll be able to build a quality, production-ready Xamarin app on iOS and Android from scratch with a high level of code reuse. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Rewriting the same app for iOS and Android is tedious, error-prone, and expensive. Microsoft's Xamarin drastically reduces dev time by reusing most application code—typically 70% or more. The core of your iOS and Android app is shared; you write platform-specific code only for the UI layer. And because Xamarin uses C#, your apps benefit from everything this modern language and the .NET ecosystem have to offer. About the Book Xamarin in Action teaches you to build cross-platform mobile apps using Xamarin and C#. You'll explore all the layers of a Xamarin app, from design to deployment. Xamarin expert Jim Bennett teaches you design practices that maximize code reuse and isolate device-specific code, making it a snap to incorporate the unique features of each OS. What's Inside Understanding MVVM to maximize code reuse and testability Creating cross-platform model and UI logic layers Building device-specific UIs Unit and automated UI testing Preparing apps for publication with user tracking and crash analytics About the Reader Readers should have some experience with C#. Mobile development experience is helpful, but not assumed. About the Author Jim Bennett is a Xamarin MYP, Microsoft MVP, and Senior Cloud Developer Advocate at Microsoft, specializing in Xamarin mobile apps. He's a frequent speaker at events all around the world, including Xamarin user groups and Xamarin and Microsoft conferences. He regularly blogs about Xamarin development at https://jimbobbennett.io. Table of Contents PART 1 - GETTING STARTED WITH XAMARIN Introducing native cross-platform applications with Xamarin Hello MVVM—creating a simple cross-platform app using MVVM MVVM—the model-view–view model design pattern Hello again, MVVM—understanding and enhancing our simple MVVM app What are we (a)waiting for? An introduction to multithreading for Xamarin apps PART 2 - BUILDING APPS Designing MVVM cross-platform apps Building cross-platform models Building cross-platform view models Building simple Android views Building more advanced Android views Building simple iOS views Building more advanced iOS views PART 3 - FROM WORKING CODE TO THE STORE Running mobile apps on physical devices Testing mobile apps using Xamarin UITest Using App Center to build, test, and monitor apps Deploying apps to beta testers and the stores

ICT Innovations 2013

Author : Vladimir Trajkovik
Publisher : Springer Science & Business Media
Page : 307 pages
File Size : 23,2 MB
Release : 2013-07-20
Category : Technology & Engineering
ISBN : 3319014668

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Information communication technologies have become the necessity in everyday life enabling increased level of communication, processing and information exchange to extent that one could not imagine only a decade ago. Innovations in these technologies open new fields in areas such as: language processing, biology, medicine, robotics, security, urban planning, networking, governance and many others. The applications of these innovations are used to define services that not only ease, but also increase the quality of life. Good education is essential for establishing solid basis of individual development and performance. ICT is integrated part of education at every level and type. Therefore, the special focus should be given to possible deployment of the novel technologies in order to achieve educational paradigms adapted to possible educational consumer specific and individual needs. This book offers a collection of papers presented at the Fifth International Conference on ICT Innovations held in September 2013, in Ohrid, Macedonia. The conference gathered academics, professionals and practitioners in developing solutions and systems in the industrial and business arena especially innovative commercial implementations, novel applications of technology, and experience in applying recent ICT research advances to practical solutions.