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Ethical Considerations of Virtual Reality in the College Classroom

Author : Melody Bowdon
Publisher : Taylor & Francis
Page : 343 pages
File Size : 49,41 MB
Release : 2023-12-22
Category : Education
ISBN : 1003829279

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Ethical Considerations of Virtual Reality in the College Classroom collects case studies that address both pedagogical and ethical foundations of extended reality tools in postsecondary learning environments across disciplines. With today’s institutional programs and faculty leveraging cutting-edge virtual, augmented, and mixed reality opportunities to teach and promote achievement goals, it is imperative that new research into these technologies speaks directly to their challenges and affordances within broad academic settings. This book showcases real-world examples of faculty members who chronicle and develop their use of VR tools across learning contexts and student populations by creating their own digital experiences, adapting open-source tools, integrating commercial products, amplifying crucial course content, analyzing outcomes data, and more. Nontechnical readers will come away with a new understanding of key terms and concepts associated with virtual reality and essential heuristics for evaluating the ethical implications of immersive approaches.

Ethical Virtual Reality in the College Classroom

Author : Melody A. Bowdon
Publisher :
Page : 0 pages
File Size : 20,16 MB
Release : 2024
Category : Education, Higher
ISBN : 9781003329718

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"Ethical Considerations of Virtual Reality in the College Classroom collects case studies that address both pedagogical and ethical foundations of extended reality tools in postsecondary learning environments across disciplines. With today's institutional programs and faculty leveraging cutting-edge virtual, augmented, and mixed reality opportunities to teach and promote achievement goals, it is imperative that new research into these technologies speak directly to their challenges and affordances within broad academic settings. This book showcases real-world examples of faculty members who chronicle and develop their use of VR tools across learning contexts and student populations by creating their own digital experiences, adapting open-source tools, integrating commercial products, amplifying crucial course content, analyzing outcomes data, and more. Nontechnical readers will come away with a new understanding of key terms and concepts associated with virtual reality and essential heuristics for evaluating the ethical implications of immersive approaches"--

Virtual Reality in Curriculum and Pedagogy

Author : Erica Southgate
Publisher : Routledge
Page : 136 pages
File Size : 18,85 MB
Release : 2020-05-18
Category : Virtual reality in education
ISBN : 9780367262020

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Virtual Reality in Curriculum and Pedagogy explores the instructional, ethical, practical, and technical issues related to the integration of immersive virtual reality (VR) in school classrooms. The book's original pedagogical framework is informed by qualitative and quantitative data collected from the first-ever study to embed immersive VR in secondary school science, ICT, and drama classrooms. Students and scholars of technology-enhancing learning, curriculum design, and teacher education alike will find key pedagogical insights into leveraging the unique properties of VR for authentic, metacognitive, and creative learning.

The Rise of Virtual Reality in Online Courses

Author : Clement Longondjo Etambakonga
Publisher :
Page : 0 pages
File Size : 11,55 MB
Release : 2019
Category : Computers
ISBN :

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While ethical issues related to the adoption of Virtual Reality (VR) technology is analyzed across sectors from construction, architecture, retail, engineering, healthcare, less attention is paid to the ethical concerns in online courses. Using an inductive qualitative content analysis and observation in the business schools, this chapter aims to shed light on the ethical issues that may occur as results of use of VR technology in online courses. The findings indicate that the use of VR technology in online courses raises several technical and social/ethical issues. These issues comprise concerns related to record of personal data, which could be deployed in ways that threaten personal privacy, private neglect of users,Äô own real bodies and actual physical environments, and other moral and social security risks related with the way VR confuses the distinction between face-to-face and virtual learning. As these ethical issues raise questions about public policy, the chapter makes several recommendations that elaborate a platform for further discussion. It is argued that there is a need for a wider vision that looks beyond the teaching technological issues to those linked to students and teachers,Äô conducts, and institution policies.

The Ethics of Virtual and Augmented Reality

Author : Erick Jose Ramirez
Publisher : Routledge
Page : 267 pages
File Size : 39,9 MB
Release : 2021-12-29
Category : Philosophy
ISBN : 1000517357

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This book offers new ways of thinking about and assessing the impact of virtual reality on its users. It argues that we must go beyond traditional psychological concepts of VR "presence" to better understand the many varieties of virtual experiences. The author provides compelling evidence that VR simulations are capable of producing "virtually real" experiences in people. He also provides a framework for understanding when and how simulations induce virtually real experiences. From these insights, the book shows that virtually real experiences are responsible for several unaddressed ethical issues in VR research and design. Experimental philosophers, moral psychologists, and institutional review boards must become sensitive to the ethical issues involved between designing "realistic" virtual dilemmas, for good data collection, and avoiding virtually real trauma. Ethicists and game designers must do more to ensure that their simulations don’t inculcate harmful character traits. Virtually real experiences, the author claims, can make virtual relationships meaningful, productive, and conducive to welfare but they can also be used to systematically mislead and manipulate users about the nature of their experiences. The Ethics of Virtual and Augmented Reality will appeal to philosophers working in applied ethics, philosophy of technology, and aesthetics, as well as researchers and students interested in game studies and game design.

Current and Prospective Applications of Virtual Reality in Higher Education

Author : Choi, Dong Hwa
Publisher : IGI Global
Page : 328 pages
File Size : 18,27 MB
Release : 2020-07-31
Category : Education
ISBN : 1799849619

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For the last decade, virtual reality has been utilized in diverse fields such as entertainment, medicine, and industry. Recently, virtual reality has been applied in educational settings in order to transform student learning and experiences through such methods as building prototypes using digital devices or exploring new cultures through immersive interactions. Teachers who can incorporate virtual reality into their classrooms can provide their students with more meaningful learning experiences and can witness higher engagement. Current and Prospective Applications of Virtual Reality in Higher Education is a cutting-edge academic research book that provides comprehensive research on the integration of virtual reality in education programs and establishes foundations for course design, program development, and institutional strategic planning. The book covers an overall understanding and approach to virtual reality in education, specific applications of using virtual reality in higher education, and prospects and issues of virtual reality in the future. Highlighting a wide range of topics such as gamification, teacher training, and virtual reality, this book is ideal for teachers, instructional designers, curriculum developers, academicians, program developers, administrators, educational software developers, policymakers, researchers, education professionals, and students.

Virtual Reality in Education

Author : Avery Nightingale
Publisher : Creative Quill Press
Page : 26 pages
File Size : 33,58 MB
Release : 2024-05-03
Category : Education
ISBN :

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Virtual Realities, Real Learning: Transforming Education through VR In the rapidly evolving landscape of education, Virtual Reality (VR) emerges as a beacon of innovation, promising to revolutionize how we learn, teach, and perceive the world around us. "Virtual Realities, Real Learning" delves into the heart of this transformation, exploring the profound impact of VR technology across educational settings. From immersive historical tours to complex scientific experiments, this book unveils the boundless potential of VR to enhance engagement, improve learning outcomes, and democratize access to knowledge. Through detailed analysis and compelling case studies, readers are guided through the foundational technologies behind VR, the diverse applications enriching subjects like science, history, and art, and the creative processes behind designing impactful educational content. The book addresses the challenges of integrating VR into classrooms, from technical hurdles to ethical considerations, and outlines a vision for a future where learning transcends traditional boundaries, empowered by VR and allied technologies like AI, AR, and blockchain. "Virtual Realities, Real Learning" is not just a journey through the current state of VR in education but a roadmap to its exciting future. It is an essential read for educators, technologists, policymakers, and anyone passionate about the intersection of technology and education. Discover how VR is shaping the future of learning, making it more immersive, personalized, and accessible than ever before. Join us at the forefront of an educational revolution, where virtual realities foster real learning, and the classrooms of tomorrow come to life today.

Understanding Virtual Reality

Author : Sarah Jones
Publisher : Taylor & Francis
Page : 139 pages
File Size : 28,7 MB
Release : 2022-12-30
Category : Social Science
ISBN : 1000823474

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This book provides critical commentary on key issues around virtual reality, using media technology as a tool to challenge perspectives for learning and understanding cultural diversities. With a focus on empathy, embodiment and ethics, the book interrogates the use of immersive technologies for formal and informal educational contexts. Taking a critical approach to discourses around emerging technology and learning, the book presents the idea that a new literacy is emerging and an emphasis on media and technology is needed in the context of education to explore and experience cultural diversities. Employing a personal reflexive narrative, the chapters highlight key issues through research and interviews with leading practitioners in the field. Understanding Virtual Reality will be of great interest to academics and students interested in the effects of immersive realities on the education experience, and to anyone keen on exploring the paradigm shift from entertainment to education.

Emerging Tools and Applications of Virtual Reality in Education

Author : Choi, Dong Hwa
Publisher : IGI Global
Page : 381 pages
File Size : 41,53 MB
Release : 2016-01-18
Category : Education
ISBN : 1466698381

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Virtual reality is the next frontier of communication. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. It only follows that to educate and stimulate the next generation of industry leaders, one must use the most innovative tools available. By coupling education with the most immersive technology available, teachers may inspire students in exciting new ways. Emerging Tools and Applications of Virtual Reality in Education explores the potential and practical uses of virtual reality in classrooms with a focus on pedagogical and instructional outcomes and strategies. This title features current experiments in the use of augmented reality in teaching and highlights the effects it had on students. The authors also illustrate the use of technology in teaching the humanities, as students well-rounded in the fields of technology and communication are covetable in the workforce. This book will inspire educators, administrators, librarians, students of education, and virtual reality software developers to push the limits of their craft.

Virtual Reality in Curriculum and Pedagogy

Author : Erica Southgate
Publisher : Routledge
Page : 130 pages
File Size : 37,23 MB
Release : 2020-04-23
Category : Education
ISBN : 1000064506

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Virtual Reality in Curriculum and Pedagogy explores the instructional, ethical, practical, and technical issues related to the integration of immersive virtual reality (VR) in school classrooms. The book’s original pedagogical framework is informed by qualitative and quantitative data collected from the first-ever study to embed immersive VR in secondary school science, ICT, and drama classrooms. Students and scholars of technology-enhancing learning, curriculum design, and teacher education alike will find key pedagogical insights into leveraging the unique properties of VR for authentic, metacognitive, and creative learning.