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Dungeon Hacks

Author : David L. Craddock
Publisher : CRC Press
Page : 172 pages
File Size : 21,35 MB
Release : 2021-08-10
Category : Computers
ISBN : 1000425673

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In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games introduces you to the visionaries behind some of the most popular roguelikes of all time and shows how their creations paved the way for the blockbuster videogames of today—and beyond.

Dungeon Hacks

Author : David Craddock
Publisher :
Page : 238 pages
File Size : 46,76 MB
Release : 2015-08-05
Category :
ISBN : 9780692501863

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In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks introduces you to the visionaries behind some of the most popular roguelikes of all time, and shows how their creations paved the way for the blockbuster video games of today-and beyond.

Dungeon Hacks: Expanded Edition

Author : David L. Craddock
Publisher : Independently Published
Page : 634 pages
File Size : 46,30 MB
Release : 2019-03-30
Category : Games & Activities
ISBN : 9781092112826

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In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys.Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics.Despite their visual simplicity, roguelike games captivate thousands of players around the world. Revised and updated, Dungeon Hacks: Expanded Edition collects the original 2015 book, plus more interviews and stories about developers and games inspired by formative roguelike RPGs.Expanded Edition Includes: -New Introduction-3 Additional Books: One-Week Dungeons: Diary of a Seven-Day Roguelike Challenge, Anything But Sports: The Making of FTL: Faster Than Light (with bonus content), and Red to Black: The Making of Rogue Legacy-Transcript from the author's panel with Rogue co-creators Michael Toy, Glenn Wichman, and Ken Arnold at the 2016 Roguelike Celebration Conference-Photos, Interviews, Behind-the-Scenes Info, and More

One-Week Dungeons

Author : David L. Craddock
Publisher : CRC Press
Page : 131 pages
File Size : 50,37 MB
Release : 2022-02-17
Category : Computers
ISBN : 100042717X

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"An entertaining, race-against-time narrative." —Kobo review "A fast-paced look into seven-day roguelikes, something so niche most people wouldn't have heard about, but the book is well written and shows how important it is to get your thoughts down so you can sort out your ideas." —Goodreads review Eleven game designers. Eight grand ideas. Seven days to will them into reality. Every year, programmers around the world compete in the 7-day roguelike challenge, or 7DRL, a weeklong game jam where participants endeavor to design and program a roguelike role-playing game. Their obstacles: day jobs, family responsibilities, sleep deprivation, and visionary concepts too big for 168 hours to contain. Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires. David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series and Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

They Create Worlds

Author : Alexander Smith
Publisher : CRC Press
Page : 575 pages
File Size : 36,72 MB
Release : 2019-11-19
Category : Computers
ISBN : 042975261X

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They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry. Beginning with the advent of computers in the mid-20th century, Alexander Smith’s text comprehensively highlights and examines individuals, companies, and market forces that have shaped the development of the video game industry around the world. Volume one, places an emphasis on the emerging ideas, concepts, and games developed from the commencement of the budding video game art form in the 1950s and 1960s through the first commercial activity in the 1970s and early 1980s. They Create Worlds aims to build a new foundation upon which future scholars and the video game industry itself can chart new paths. Key Features: The most in-depth examination of the video game industry ever written, They Create Worlds charts the technological breakthroughs, design decisions, and market forces in the United States, Europe, and East Asia that birthed a $100 billion industry. The books derive their information from rare primary sources such as little-studied trade publications, personal papers collections, and oral history interviews with designers and executives, many of whom have never told their stories before. Spread over three volumes, They Create Worlds focuses on the creative designers, shrewd marketers, and innovative companies that have shaped video games from their earliest days as a novelty attraction to their current status as the most important entertainment medium of the 21st Century. The books examine the formation of the video game industry in a clear narrative style that will make them useful as teaching aids in classes on the history of game design and economics, but they are not being written specifically as instructional books and can be enjoyed by anyone with a passion for video game history.

Developing Creative Content for Games

Author : Greg Johnson
Publisher : CRC Press
Page : 472 pages
File Size : 34,65 MB
Release : 2019-02-15
Category : Computers
ISBN : 1498777767

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This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works.

Knoppix Hacks

Author : Kyle Rankin
Publisher : "O'Reilly Media, Inc."
Page : 340 pages
File Size : 17,81 MB
Release : 2005
Category : Computers
ISBN : 9780596007874

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"100 industrial-strength tips & tools"--Cover.

Games That Sell!

Author : Mark H. Walker
Publisher : Wordware Publishing, Inc.
Page : 327 pages
File Size : 37,57 MB
Release : 2003
Category : Video games
ISBN : 155622950X

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This book targets game developers, publishers, journalists, and any person who makes computer and video games their passion. The book analyses the best-selling games of 2001 by examining what made them commercial and critical successes. Computer game industry inside information, advice from well-known gaming sages, and interviews from notable developers provide tips on what makes games fun and great. Includes CD.

Stay Awhile and Listen: Book I

Author : David L. Craddock
Publisher : Digital Monument Press, LLC
Page : 430 pages
File Size : 38,74 MB
Release : 2013-10-31
Category : Computers
ISBN : 0988409909

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Game Dev Stories Volume 2

Author : David L. Craddock
Publisher : CRC Press
Page : 195 pages
File Size : 38,37 MB
Release : 2021-09-08
Category : Games & Activities
ISBN : 1000433897

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Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams. Author Bio David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.