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Battletech Campaign Operations

Author : Catalyst Game Labs
Publisher :
Page : pages
File Size : 25,10 MB
Release : 2016-09-28
Category :
ISBN : 9781942487135

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Campaign Operations completes the line of best-selling, award-winning BattleTech core rulebooks. This eagerly anticipated volume offers players fully updated and flexible rules for creating and running their own forces. New sections detailing campaign play provide a wealth of easy-to-use methods for players to link multiple games into exciting, ongoing adventures.

Battletech Interstellar Operations

Author : Catalyst Game Labs
Publisher : Catalyst Game Labs
Page : pages
File Size : 21,33 MB
Release : 2016-04-27
Category :
ISBN : 9781936876044

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Martial Your Forces And Prepare To Conquer The Inner Sphere! Interstellar Operations Is The Long-Awaited Final Rules Installment To The Series Begun With Total Warfare And Carried Through The Award-Winning Tactical Operations And Strategic Operations. The Former Focuses On A Whole New Level Of Excitement Directly On Your Gaming Table While The Later Focuses On Moving From A Single Scenario To A Multi-Part Campaigns And How To Take An Entire Solar System. Interstellar Operations Zooms Up To The Final Level, Allowing Players To Assume The Roles Of House Lord Or Clan Khans And Dominate The Galaxy.Interstellar Operations Contains Complete Rules For Generation And Running Any Type Or Size Of Force. Additionally, A Comprehensive Rules Set Governs Running An Entire Faction'S Military As A Player Tries To Conquer Numerous Solar Systems, Including Rules For How To Stage Through Any Of The Various Scales Represented Through The Core Line Of Rulebooks. Finally, Perhaps One Of The Most Anticipated Portions Of The Book,She Alternate Eras Section Introduces A Huge Swath Of Rules For Playing Across The Thousand Years Of Battletech History, Including Weapons And Equipment Mostly Unique To A Given Era,Such As Complete Rules For Building And Playing With Lams.

Battletech Field Manual

Author : FASA Corporation
Publisher : Fasa
Page : 160 pages
File Size : 14,4 MB
Release : 1998-12-01
Category : BattleTech (Game)
ISBN : 9781555603519

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In the year 3050 the mysterious invaders known as the Clans struck without warning from beyond known space. Their advanced 'Mechs destroyed all opposition and captured planet after planet. Now the Clans' secrets are revealed in Field Manual: Warden Clans. The second of two volumes on the Clans, this BattleTech sourcebook describes the seven most noble Clans: Cloud Cobra, Coyote, Diamond Shark, Ghost Bear, Goliath Scorpion, Snow Raven, and Steel Viper. Each Clans tactics, uniforms and battle histories are described in detail, along with new Clan 'Mechs and equipment.

Battletech Compendium

Author : FASA Corp
Publisher :
Page : 188 pages
File Size : 32,59 MB
Release : 1995-09
Category : Adventure games
ISBN :

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BattleTech celebrates its tenth anniversary with the BattleTech Compendium: the Rules of Warfare, the ultimate guide to combat in the 31st century. All the rules needed to simulate exciting conflicts between BattleMechs, vehicles, and infantry are included, revising and streamlining material from BattleTech, 3rd Edition, CityTech, 2nd Edition, and the original BattleTech Compendium. The Rules of Warfare also contains a concise history of the BattleTech universe and its movers and shakers, several new BattleMech and OmniTech designs, rules for miniatures play, and full-color illustrations.

BattleTech: Fall From Glory

Author : Randall N. Bills
Publisher : Catalyst Game Labs
Page : 384 pages
File Size : 31,57 MB
Release : 2021-03-19
Category : Fiction
ISBN :

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FLIGHT INTO THE UNKNOWN… 100 million dead. 500 million wounded. One billion homeless. The worst war in human history is over—and has left the Star League shattered. Jealousy and infighting from the five Great House Lords over who will be the next First Lord has the entire Inner Sphere already teetering on the brink of all-out conflict again. Against this grim backdrop, Aleksandr Kerensky, commanding general of the Star League Defense Force, faces a terrible choice. Stay, and see the mightiest military ever known subsumed into the Great Houses, lighting a conflagration that may burn even brighter than the terrible Amaris Coup. Or do the unthinkable… To save the Inner Sphere, Aleksander—along with his sons, Nicholas and Andery—must leave it behind. He marshals the largest fleet ever assembled to carry millions of people on thousands of JumpShips to head into the unknown. Exodus! But though the Great General strives to make a fresh start for his people far from the Inner Sphere, old habits and allegiances are difficult to leave behind. Soon the Kerenskys and their followers face threats both external and internal as they search the endless black for a new world upon which they can forge a Star League-in-Exile…or die trying.

Classic Battletech Total Warfare

Author : Catalyst Game Labs
Publisher : Catalyst Game Labs
Page : 0 pages
File Size : 35,13 MB
Release : 2007-11
Category : Games & Activities
ISBN : 9780979204715

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Classic BattleTech game system as never before! Interwoven and meticulously updated, Total Warfare provides the most detailed and comprehensive rules set published to date for BattleTech, the perfect companion for standard tournament play.

BattleTech: Shrapnel, Issue #17

Author : Philip A. Lee
Publisher : Catalyst Game Labs
Page : 408 pages
File Size : 46,82 MB
Release : 2024-06-13
Category : Fiction
ISBN :

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ENTER THE ARENA! Shrapnel: The Official BattleTech Magazine is your spotlight for tales of brutal, one-on-one BattleMech action in the no-holds-barred gladiatorial arenas of the 31st century and beyond! A patsy expected to take a fall must utilize every asset at his disposal to avoid becoming another Solaris tragedy when backroom intrigue spills into the arena. A law enforcement agent with ties to organized crime must fight an unsanctioned duel to help stage a daring rescue. Coming out of retirement, a washed-up has-been with an abysmal win-loss record seeks one last bout for a final chance at glory. In this issue, you’ll begin your journey on the Game World of Solaris VII, where two gladiators must take dangerous risks for a shot at revenge in the name of the Federated Suns. You’ll witness a debt-collection attempt gone wrong, where survival is more valuable than seizing a ’Mech as collateral. And you’ll blast your way into the first installment of the serial novel Violent Inception, by Russell Zimmerman. Whether you begin in unranked matches in the Reaches, or you’ve worked your way up to the famed Class Six arenas, Solaris is where legends are made and fortunes come to an abrupt end. And the best way to climb the ladder to become the Grand Champion is to arm yourself with advice on survival and ’Mech-scale melee weapons, Stable Digests, technical readouts, and more—all by defending-champion BattleTech authors and some new challengers in the arena: Russell Zimmerman Michael J. Ciaravella Tom Leveen Mark Hill Chris Hussey Devin Ramsey Craig A. Reed, Jr. Robin Briseño Matthew Cross Daniel Isberner Matt Larson Wunji Lau Lorcan Nagle Eric Salzman Zac Schwartz Stephen Toropov

BattleTech: Shrapnel, Issue #12

Author : Philip A. Lee
Publisher : Catalyst Game Labs
Page : 422 pages
File Size : 49,63 MB
Release : 2023-03-14
Category : Fiction
ISBN :

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SIGN ON THE DOTTED LINE… Shrapnel: The Official BattleTech Magazine puts your loyalty to the test amid unrelenting BattleMech combat that spans the war-torn battlefields of the 31st century and beyond! The head of a security team must seek unusual allies to keep the First Prince of the Federated Suns safe from assassination. An aging Elemental warrior imparts lasting lessons to a young cadet when pirates threaten everything he holds dear. A young IndustrialMech pilot must use the only weapon he knows in the face of rampaging occupiers. In this issue, you’ll visit the Unwearied Second’s 1,000th birthday celebration, a gala attended by the upper crust of Lyran society. Then roll up your sleeves and dive into testing a dangerous but poweful experimental weapon system. Stand firm with the Nova Cats, who try to hold back the inevitable tide of destiny, and travel to the Mercenary’s Star to navigate through scams and con artists in order to find the right outfit to call home. Sign your contract and seek victory, with the help of mercenary-advice articles, technical readouts, unit digests, an in-depth look at the true nature of the “Death to Mercenaries” edict, and more—all by BattleTech veterans and new recruits: Tom Leveen Geoff “Doc” Swift Charles Gideon Robert Schubert James Bixby Alan Brundage Kelvin Casing Jason DeSouza James Kirtley Craig A. Reed, Jr. Alayna M. Weathers Alex Fauth Jason Hansa Ken’ Horner Chris Hussey Daniel Isberner Ben Klinefelter Matt Larson Wunji Lau Lorcan Nagle Eric Salzman Stephen Toropov

BattleTech: Shrapnel, Issue #16

Author : Philip A. Lee
Publisher : Catalyst Game Labs
Page : 410 pages
File Size : 11,72 MB
Release : 2024-03-15
Category : Fiction
ISBN :

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BRACE FOR IMPACT! Shrapnel: The Official BattleTech Magazine is your ultimate target for tales of hard-hitting, explosive BattleMech action across the battlefields of the 31st century and beyond! Trapped on a forgotten planet, a lone MechWarrior fighting to survive must stay one step ahead of the relentless barbarians hunting her down. Amid a naval battle for the ages, a damage-control technician will do his part to put an end to the greatest evil in human-habited space. And during the Wars of Reaving, a Clan technician given the opportunity of a lifetime must guard her secret, even if it leads to her grave… In this issue, you’ll travel to the edge of the Periphery, where a dying, sun-baked world breathes its last gasp; you’ll follow a daring criminal cult in search of dangerous victims in the Capellan Confederation; and you’ll have to outsmart or outfight other pirates to keep them from stealing the perfect score out from beneath you… Plus, brace yourself for the exciting conclusion of the serial novel Lone Wolf and Fox, by Bryan Young. No matter where you go in the Inner Sphere, conflict will inevitably find you, and the surefire way to defend yourself against it is with articles on arms dealers to either buy from or hunt down, spacefaring threats both real and imagined, and the best methods for transporting your weapons of war. Then go deeper into the trenches with unit and planet digests, technical readouts, a cautionary tale of ten playable pilots, and more—all by BattleTech authors both new and old: Bryan Young Craig A. Reed, Jr. Steve P. Vincent Devin Ramsey Benjamin Joseph David Razi Russell Zimmerman Jennifer Bixby Alex Fauth Ken’ Horner Wunji Lau Jamie Kaiju Marriage Mike Miller Lance Scarinci Zac Schwartz Tom Stanley Jaymie Wagner Chris Wheeler

Campaign Synergism: Operational Level Combat Power

Author :
Publisher :
Page : 56 pages
File Size : 34,72 MB
Release : 1990
Category :
ISBN :

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Is the nature of winning at the operational level different than at the tactical level? The author explores this question and determines that there is a fundamental difference that cannot be explained by the combat power model presented in FM 100-5 and further elaborated upon in Brigadier General Wass de Czege's essay, Understanding and developing Combat Power. He concludes that there is another dynamic that overarches the combat power model at the operational level. The elements of combat power, while useful in explaining particular tactical phenomena in major operations and campaigns, do not account for the synergetic nature of many operational level actions. Often the sum of a whole campaign is greater than the sum of its individual battles or major operations. Accordingly, LTC Hoffman presents the outline of a model for campaign synergism--the operational level counterpart to combat power--that seeks to explain the synergetic nature of the operational level of war.