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This volume contains the lectures given in honor to Georg Färber as tribute to his contributions in the area of real-time and embedded systems. The chapters of many leading scientists cover a wide range of aspects, like robot or automotive vision systems or medical aspects.
This practical new book provides much-needed, practical, hands-on experience capturing analysis and design in UML. It holds the hands of engineers making the difficult leap from developing in C to the higher-level and more robust Unified Modeling Language, thereby supporting professional development for engineers looking to broaden their skill-sets in order to become more saleable in the job market. It provides a laboratory environment through a series of progressively more complex exercises that act as building blocks, illustrating the various aspects of UML and its application to real-time and embedded systems. With its focus on gaining proficiency, it goes a significant step beyond basic UML overviews, providing both comprehensive methodology and the best level of supporting exercises available on the market. Each exercise has a matching solution which is thoroughly explained step-by-step in the back of the book. The techniques used to solve these problems come from the author’s decades of experience designing and constructing real-time systems. After the exercises have been successfully completed, the book will act as a desk reference for engineers, reminding them of how many of the problems they face in their designs can be solved. Tutorial style text with keen focus on in-depth presentation and solution of real-world example problems Highly popular, respected and experienced author
This volume contains the lectures given in honor to Georg Färber as tribute to his contributions in the area of real-time and embedded systems. The chapters of many leading scientists cover a wide range of aspects, like robot or automotive vision systems or medical aspects.
Many real-time systems rely on static scheduling algorithms. This includes cyclic scheduling, rate monotonic scheduling and fixed schedules created by off-line scheduling techniques such as dynamic programming, heuristic search, and simulated annealing. However, for many real-time systems, static scheduling algorithms are quite restrictive and inflexible. For example, highly automated agile manufacturing, command, control and communications, and distributed real-time multimedia applications all operate over long lifetimes and in highly non-deterministic environments. Dynamic real-time scheduling algorithms are more appropriate for these systems and are used in such systems. Many of these algorithms are based on earliest deadline first (EDF) policies. There exists a wealth of literature on EDF-based scheduling with many extensions to deal with sophisticated issues such as precedence constraints, resource requirements, system overload, multi-processors, and distributed systems. Deadline Scheduling for Real-Time Systems: EDF and Related Algorithms aims at collecting a significant body of knowledge on EDF scheduling for real-time systems, but it does not try to be all-inclusive (the literature is too extensive). The book primarily presents the algorithms and associated analysis, but guidelines, rules, and implementation considerations are also discussed, especially for the more complicated situations where mathematical analysis is difficult. In general, it is very difficult to codify and taxonomize scheduling knowledge because there are many performance metrics, task characteristics, and system configurations. Also, adding to the complexity is the fact that a variety of algorithms have been designed for different combinations of these considerations. In spite of the recent advances there are still gaps in the solution space and there is a need to integrate the available solutions. For example, a list of issues to consider includes: preemptive versus non-preemptive tasks, uni-processors versus multi-processors, using EDF at dispatch time versus EDF-based planning, precedence constraints among tasks, resource constraints, periodic versus aperiodic versus sporadic tasks, scheduling during overload, fault tolerance requirements, and providing guarantees and levels of guarantees (meeting quality of service requirements). Deadline Scheduling for Real-Time Systems: EDF and Related Algorithms should be of interest to researchers, real-time system designers, and instructors and students, either as a focussed course on deadline-based scheduling for real-time systems, or, more likely, as part of a more general course on real-time computing. The book serves as an invaluable reference in this fast-moving field.
This text provides structured coverage of important areas involved in the design and development of real-time systems. It explores key issues and approaches and addresses essential requirements in designing and developing a large, next-generation real-time system.
The leading text in the field explains step by step how to write software that responds in real time From power plants to medicine to avionics, the world increasingly depends on computer systems that can compute and respond to various excitations in real time. The Fourth Edition of Real-Time Systems Design and Analysis gives software designers the knowledge and the tools needed to create real-time software using a holistic, systems-based approach. The text covers computer architecture and organization, operating systems, software engineering, programming languages, and compiler theory, all from the perspective of real-time systems design. The Fourth Edition of this renowned text brings it thoroughly up to date with the latest technological advances and applications. This fully updated edition includes coverage of the following concepts: Multidisciplinary design challenges Time-triggered architectures Architectural advancements Automatic code generation Peripheral interfacing Life-cycle processes The final chapter of the text offers an expert perspective on the future of real-time systems and their applications. The text is self-contained, enabling instructors and readers to focus on the material that is most important to their needs and interests. Suggestions for additional readings guide readers to more in-depth discussions on each individual topic. In addition, each chapter features exercises ranging from simple to challenging to help readers progressively build and fine-tune their ability to design their own real-time software programs. Now fully up to date with the latest technological advances and applications in the field, Real-Time Systems Design and Analysis remains the top choice for students and software engineers who want to design better and faster real-time systems at minimum cost.
This book is a comprehensive approach for creating a real-time information processing system requirements model. The author guides the reader through the steps of objectifying real-time systems. He exemplifies the evolution of popular Real-Time Structured Analysis (RTSA) techniques into the object development era - Real-Time Object-Oriented Structured Analysis (RTOOSA).