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ACM SIGGRAPH 86 Art Show

Author : Herbert W. Franke
Publisher :
Page : 48 pages
File Size : 32,37 MB
Release : 1986
Category : Computer animation
ISBN : 9780897911856

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ACM SIGGRAPH 86

Author :
Publisher :
Page : 52 pages
File Size : 37,59 MB
Release : 1986
Category : Art, Modern
ISBN :

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Electronic Art

Author : Roger F. Malina
Publisher : Elsevier
Page : 133 pages
File Size : 28,64 MB
Release : 2013-10-22
Category : Art
ISBN : 1483293769

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Computers are more and more becoming creative tools in music as well as in the visual arts and design. In the last few years, it has become clear that digital technology provides a platform for multimedia productions as well as a medium for new art forms. Computer Music and Computer Graphics & Animation have their own international forums. The need was felt, however, to bring together the diverse disciplines within art and technology in one international event - the First International Symposium on Electronic Art (FISEA). The Symposium attracted considerable interest and hundreds of papers and proposals were submitted, of which a selection were accepted. This book, also published as a supplement to the journal Leonardo, publishes 20 of these selected papers under the editorship of Wim van der Plas, Ton Hokken and Johan den Biggelaar. This richly illustrated issue on Electronic Art reflects the enormous international interest which FISEA generated and will further stimulate interest in applications of new technology in music, visual arts and design.

Computers in Art, Design and Animation

Author : John Lansdown
Publisher : Springer Science & Business Media
Page : 314 pages
File Size : 15,12 MB
Release : 2012-12-06
Category : Art
ISBN : 1461245389

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The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.

ACM SIGGRAPH 87

Author :
Publisher :
Page : 48 pages
File Size : 14,72 MB
Release : 1987
Category : Art, Modern
ISBN :

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ACM SIGGRAPH 88

Author :
Publisher :
Page : 6 pages
File Size : 31,91 MB
Release : 1988*
Category : Art, Modern
ISBN :

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