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3d Videophone for Immersive Communication

Author : Nor Azhar Mohd Arif
Publisher : LAP Lambert Academic Publishing
Page : 124 pages
File Size : 47,32 MB
Release : 2010-05
Category :
ISBN : 9783838365329

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The concept of 3D videophone is proposed to realise video communication that is closer to natural face- to-face conversation. Human visual interface evaluations are conducted to confirm the display choice for the visual information presentation and the suitable terminal configuration for the system core hardware. The results show that 3D display is preferred over the conventional 2D display as the visual information representation actuator due to closeness to natural face-to-face conversation. On the other hand, a laptop PC type terminal is chosen as the 3D videophone core hardware since sufficient level of eye contact can be maintained during video communication. Evaluation of the degradation and delay of audio and 3D visual signals due to ATM network impairments is performed to verify the suitability of ATM network for handling the transmission of 3D videophone signals. The effects of the impairments are evaluated by comparison between unimpaired and impaired signals. The results demonstrate that ATM network impairments effects at the ITU-T ATM performance objective values on the signals still able to maintain good quality of 3D video.

3D Videocommunication

Author : Oliver Schreer
Publisher : John Wiley & Sons
Page : 364 pages
File Size : 26,42 MB
Release : 2005-11-01
Category : Technology & Engineering
ISBN : 0470022728

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The migration of immersive media towards telecommunication applications is advancing rapidly. Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will foster the introduction of these services in the future. One of the key components for the envisioned applications is the development from two-dimensional towards three-dimensional audio-visual communications. With contributions from key experts in the field, 3D Videocommunication: provides a complete overview of existing systems and technologies in 3D video communications and provides guidance on future trends and research; considers all aspects of the 3D videocommunication processing chain including video coding, signal processing and computer graphics; focuses on the current state-of-the-art and highlights the directions in which the technology is likely to move; discusses in detail the relevance of 3D videocommunication for telepresence systems and immersive media; and provides an exhaustive bibliography for further reading. Researchers and students interested in the field of 3D audio-visual communications will find 3D Videocommunication a valuable resource, covering a broad overview of the current state-of-the-art. Practical engineers from industry will also find it a useful tool in envisioning and building innovative applications.

3D Face Processing

Author : Zhen Wen
Publisher : Springer Science & Business Media
Page : 146 pages
File Size : 43,82 MB
Release : 2006-04-11
Category : Computers
ISBN : 1402080484

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3D Face Processing: Modeling, Analysis and Synthesis introduces the frontiers of 3D face processing techniques. It reviews existing 3D face processing techniques, including techniques for 3D face geometry modeling; 3D face motion modeling; and 3D face motion tracking and animation. Then it discusses a unified framework for face modeling, analysis and synthesis. In this framework, the authors present new methods for modeling complex natural facial motion, as well as face appearance variations due to illumination and subtle motion. Then the authors apply the framework to face tracking, expression recognition and face avatar for HCI interface. They conclude this book with comments on future work in the 3D face processing framework. 3D Face Processing: Modeling, Analysis and Synthesis will interest those working in face processing for intelligent human computer interaction and video surveillance. It contains a comprehensive survey on existing face processing techniques, which can serve as a reference for students and researchers. It also covers in-depth discussion on face motion analysis and synthesis algorithms, which will benefit more advanced graduate students and researchers.

Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications

Author : Gauthier Lafruit
Publisher : IET
Page : 390 pages
File Size : 23,97 MB
Release : 2021-12-22
Category : Computers
ISBN : 1785615785

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Inspired by MPEG-I and JPEG-PLENO standardization activities, this book is for readers who want to understand 3D representations and multi-camera video processing for novel immersive media applications. The authors address new challenges that arise beyond compression-only, such as depth acquisition and 3D rendering.

Digital Imagery and Informational Graphics in E-Learning: Maximizing Visual Technologies

Author : Hai-Jew, Shalin
Publisher : IGI Global
Page : 348 pages
File Size : 16,71 MB
Release : 2009-11-30
Category : Computers
ISBN : 1605669733

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"The information contained within this book will show that although the development and selection of instructional materials is generally done towards the end of the instructional design process, it must be viewed in a more inclusive way in that the visuals themselves may affect many other components of the educational design"--Provided by publisher.

3D Modeling and Animation

Author : Nikos Sarris
Publisher : IGI Global
Page : 410 pages
File Size : 30,53 MB
Release : 2005-01-01
Category : Computers
ISBN : 9781591402992

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3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.

Cross-Media Communications

Author : Drew Davidson
Publisher : Lulu.com
Page : 296 pages
File Size : 17,86 MB
Release : 2010
Category : Education
ISBN : 0557285658

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This text is an introduction to the future of mass media and mass communications - cross-media communications. Cross-media is explained through the presentation and analysis of contemporary examples and project-based tutorials in cross-media development. The text introduces fundamental terms and concepts, and provides a solid overview of cross-media communications, one that builds from a general introduction to a specific examination of media and genres to a discussion of the concepts involved in designing and developing cross-media communications. There is also an accompanying DVD-ROM full of hands-on exercises that shows how cross-media can be applied. For the DVD-ROM: http: //www.lulu.com/content/817927

Mediated Interpersonal Communication

Author : Elly A. Konijn
Publisher : Routledge
Page : 472 pages
File Size : 47,97 MB
Release : 2008-06-01
Category : Language Arts & Disciplines
ISBN : 1135592632

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Mediated interpersonal communication is one of the most dynamic areas in communication studies, reflecting how individuals utilize technology more and more often in their personal interactions. Organizations also rely increasingly on mediated interaction for their communications. Responding to this evolution in communication, this collection explores how existing and new personal communication technologies facilitate and change interpersonal interactions. Chapters offer in-depth examinations of mediated interpersonal communication in various contexts and applications. Contributions come from well-known scholars based around the world, reflecting the strong international interest and work in the area.

More Than Screen Deep

Author : National Research Council
Publisher : National Academies Press
Page : 452 pages
File Size : 15,17 MB
Release : 1997-10-12
Category : Computers
ISBN : 9780309063579

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The national information infrastructure (NII) holds the promise of connecting people of all ages and descriptionsâ€"bringing them opportunities to interact with businesses, government agencies, entertainment sources, and social networks. Whether the NII fulfills this promise for everyone depends largely on interfacesâ€"technologies by which people communicate with the computing systems of the NII. More Than Screen Deep addresses how to ensure NII access for every citizen, regardless of age, physical ability, race/ethnicity, education, ability, cognitive style, or economic level. This thoughtful document explores current issues and prioritizes research directions in creating interface technologies that accommodate every citizen's needs. The committee provides an overview of NII users, tasks, and environments and identifies the desired characteristics in every-citizen interfaces, from power and efficiency to an element of fun. The book explores: Technological advances that allow a person to communicate with a computer system. Methods for designing, evaluating, and improving interfaces to increase their ultimate utility to all people. Theories of communication and collaboration as they affect person-computer interactions and person-person interactions through the NII. Development of agents: intelligent computer systems that "understand" the user's needs and find the solutions. Offering data, examples, and expert commentary, More Than Screen Deep charts a path toward enabling the broadest-possible spectrum of citizens to interact easily and effectively with the NII. This volume will be important to policymakers, information system designers and engineers, human factors professionals, and advocates for special populations.

Understanding New Media

Author : Robert K. Logan
Publisher : Peter Lang
Page : 418 pages
File Size : 16,82 MB
Release : 2010
Category : Mass media
ISBN : 9781433111266

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Marshall McLuhan made many predictions in his seminal 1964 publication, Understanding Media: Extensions of Man. Among them were his predictions that the Internet would become a «Global Village», making us more interconnected than television; the closing of the gap between consumers and producers; the elimination of space and time as barriers to communication; and the melting of national borders. He is also famously remembered for coining the expression «the medium is the message». These predictions form the genesis of this new volume by Robert Logan, a friend and colleague who worked with McLuhan. In Understanding New Media Logan expertly updates Understanding Media to analyze the «new media» McLuhan foreshadowed and yet was never able to analyze or experience. The book is designed to reach a new generation of readers as well as appealing to scholars and students who are familiar with Understanding Media. Visit the companion website, understandingnewmedia.org, for the latest updates on this book.