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VGC Note: Training (ENG)

Author : Federico Sagratella
Publisher :
Page : 261 pages
File Size : 17,5 MB
Release : 2020-04-09
Category :
ISBN :

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If you want to climb the ranking of the strongest Players in the VGC Pokémon, experience and luck are not enough: the foundation of your success in competitive Pokémon battles is your Team. But the Meta changes. The skill that distinguishes a Pro Player from the other Trainers is his adaptability to the Meta, and his ability to build a Team that does not fear any matchups. How much synergy does your Team have? Are you able to stand up to most of the current Meta's Teams The VGC Note: Training is your new notebook in the VGC Note series that will help you in teambuilding and testing phases of your Team! What is the VGC Note: Training? It's a fillable notebook for Best of One games in Sword and Shield. Record Moves, Items, Abilities and EVs Spread of your Pokémons, and test up to 20 Teams in 5 matches, taking notes about highlights and weaknesses of your Team against the different matchups you will face. Also, in the VGC Note: Training you have 100 Battlespot games to train you to gather information about the opposing Teams, which is recommended during Best of Three matches in Tournaments. Why use the VGC Note: Training? Teambuilding and testing are crucial for a Trainer. With the VGC Note: Training you can deal with the early stages of your Team's development in a schematic, competitive and critical way. The final section of the notebook, reserved for the Sword and Shield Battlespot, is a tool at your disposal to approach the competitive matches more strategically, gathering information on the opposing Pokémon as it discovered Moves, Tools, Abilities, and Potential. How to use the VGC Note: Training Name your Team, and record your Pokémon's Moves, Items, Abilities and EVs Spread. You can write down the Rental Code, in case your Team is already on Sword and Shield. You have 5 games in Best of One to test your Team. Take note of the opposing Pokémons, and all the features that you discover during the matches. It can help you to understand which Pokémons are currently used in the Meta, and which are the most used Teams. At the end of each match, mark which were your Team's highlights that make you win, or which were the weaknesses that caused you the defeat. Analyze the results of your Team at the end of the 5 testing matches: which matchups are you most afraid of? Which, instead, can you cope with more easily? Do you need to edit something in your Team? After testing 20 different Teams, you have 100 games in Battlespot, where you can train yourself to analyze your opponent's team as a true Pro Player, and you can prepare for the next tournament in Best of Three! Turn on the Switch, take your notebook, and start testing your fantastic teams to climb to the TOP 100! Get ready for the next Tournaments!

VGC Note: Training

Author : Federico Sagratella
Publisher :
Page : 261 pages
File Size : 43,22 MB
Release : 2020-03-27
Category :
ISBN :

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Per scalare la classifica dei player più forti del VGC Pokémon non bastano esperienza e una buona dose di fortuna: la colonna portante del successo nelle lotte competitive Pokémon è il tuo Team. Ma il Meta (l'insieme dei Pokémon più utilizzati in un determinato periodo storico) cambia. Ciò che distingue un Pro Player dagli altri Allenatori è la capacità di adattarsi al Meta, e di costruire un Team che non tema nessun matchup. Quanta sinergia hanno i Pokémon della tua squadra? Sei in grado di tenere testa alla maggioranza dei Team del Meta attuale? Il VGC Note: Training è il tuo nuovo taccuino della collana VGC Note che ti aiuterà nella fase di teambuilding e di testing dei tuoi Team! Che cos'è il VGC Note: Training? È un taccuino compilabile per le partite in Best of One su Spada e Scudo. Registra Mosse, Strumenti, Abilità ed EVs Spread dei tuoi Pokémon, e testa fino a 20 Team in 5 partite, annotando i punti forti e i punti deboli della tua Squadra contro i diversi matchup che incontri. Inoltre, nel VGC Note: Training hai a disposizione ulteriori 100 lotte in Battlespot per allenarti a raccogliere informazioni sui Team avversari, pratica consigliata durante le partite in Best of Three nei Tornei. Perché usare il VGC Note: Training? Il building e il testing di un Team sono cruciali per un Allenatore. Tramite il VGC Note: Training puoi affrontare le prime fasi dello sviluppo della tua Squadra in modo schematico, lucido e critico. La sezione finale del taccuino, riservata al Battlespot su Spada e Scudo, è uno strumento a tua disposizione per approcciarti alle Lotte competitive in modo più strategico, raccogliendo informazioni sui Pokémon avversari man mano che scoprì Mosse, Strumenti, Abilità e Potenziale Offensivo e/o Difensivo. Come usare il VGC Note: Training Dai un nome al tuo Team, e registra Mosse, Strumenti, Abilità ed EVs Spread dei tuoi Pokémon. Puoi anche annotare il Rental Code, nel caso in cui il Team è già presente su Spada e Scudo. Hai a disposizione 5 partite in Best of One per testare il tuo Team. Prendi nota dei Pokémon avversari, e di tutte le caratteristiche che scopri nel corso dei match. Può aiutarti a capire quali Pokémon sono giocati attualmente nel Meta, e quali sono i Team più utilizzati. Al termine di ogni partita, segnati quali sono stati i punti forti che ti hanno permesso di portarti a casa la vittoria, o quali sono stati i punti deboli del tuo Team che hanno causato la tua sconfitta. Analizza i risultati del tuo Team al termine delle 5 partite di testing: quali sono i matchup che temi di più? Quali, invece, riesci a fronteggiare con più facilità? C'è bisogno di effettuare modifiche al tuo Team? Dopo aver testato 20 diversi Team, hai a disposizione 100 partite in Battlespot, in cui potrai allenarti ad analizzare da vero Pro Player la Squadra del tuo avversario, e potrai prepararti al prossimo torneo in Best of Three! Accendi la Switch, prendi il tuo taccuino, e inizia a testare i tuoi fantastici Team per scalare al TOP 100! Preparati in vista dei prossimi Tornei!

The Sound Pattern of English

Author : Noam Chomsky
Publisher : Mit Press
Page : 470 pages
File Size : 50,74 MB
Release : 1991
Category : Architecture
ISBN : 9780262530972

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Since this classic work in phonology was published in 1968, there has been no other book that gives as broad a view of the subject, combining generally applicable theoretical contributions with analysis of the details of a single language. The theoretical issues raised in The Sound Pattern of English continue to be critical to current phonology, and in many instances the solutions proposed by Chomsky and Halle have yet to be improved upon.Noam Chomsky and Morris Halle are Institute Professors of Linguistics and Philosophy at MIT.

Ergonomics in the Automotive Design Process

Author : Vivek D. Bhise
Publisher : CRC Press
Page : 329 pages
File Size : 20,5 MB
Release : 2016-04-19
Category : Technology & Engineering
ISBN : 1439842116

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The auto industry is facing tough competition and severe economic constraints. Their products need to be designed "right the first time" with the right combinations of features that not only satisfy the customers but continually please and delight them by providing increased functionality, comfort, convenience, safety, and craftsmanship. Based on t

The Legend of Zelda: Hyrule Historia

Author : Eiji Aonuma
Publisher : Dark Horse Comics
Page : 284 pages
File Size : 16,14 MB
Release : 2020-04-14
Category : Games & Activities
ISBN : 1506721389

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Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Art & Artifacts and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! Dark Horse Books and Nintendo team up to bring you The Legend of Zelda: Hyrule Historia, containing an unparalleled collection of historical information on The Legend of Zelda franchise. This handsome digital book contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga — Akira Himekawa!

Fundamentals of Petroleum Refining

Author : Mohamed A. Fahim
Publisher : Elsevier
Page : 513 pages
File Size : 33,71 MB
Release : 2009-11-19
Category : Technology & Engineering
ISBN : 0080931561

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Fundamentals of Petroleum Refining presents the fundamentals of thermodynamics and kinetics, and it explains the scientific background essential for understanding refinery operations. The text also provides a detailed introduction to refinery engineering topics, ranging from the basic principles and unit operations to overall refinery economics. The book covers important topics, such as clean fuels, gasification, biofuels, and environmental impact of refining, which are not commonly discussed in most refinery textbooks. Throughout the source, problem sets and examples are given to help the reader practice and apply the fundamental principles of refining. Chapters 1-10 can be used as core materials for teaching undergraduate courses. The first two chapters present an introduction to the petroleum refining industry and then focus on feedstocks and products. Thermophysical properties of crude oils and petroleum fractions, including processes of atmospheric and vacuum distillations, are discussed in Chapters 3 and 4. Conversion processes, product blending, and alkylation are covered in chapters 5-10. The remaining chapters discuss hydrogen production, clean fuel production, refining economics and safety, acid gas treatment and removal, and methods for environmental and effluent treatments. This source can serve both professionals and students (on undergraduate and graduate levels) of Chemical and Petroleum Engineering, Chemistry, and Chemical Technology. Beginners in the engineering field, specifically in the oil and gas industry, may also find this book invaluable. Provides balanced coverage of fundamental and operational topics Includes spreadsheets and process simulators for showing trends and simulation case studies Relates processing to planning and management to give an integrated picture of refining

System z End-to-End Extended Distance Guide

Author : Frank Kyne
Publisher : IBM Redbooks
Page : 268 pages
File Size : 21,61 MB
Release : 2014-03-06
Category : Computers
ISBN : 0738439045

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This IBM® Redbooks® publication will help you design and manage an end-to-end, extended distance connectivity architecture for IBM System z®. This solution addresses your requirements now, and positions you to make effective use of new technologies in the future. Many enterprises implement extended distance connectivity in a silo manner. However, effective extended distance solutions require the involvement of different teams within an organization. Typically there is a network group, a storage group, a systems group, and possibly other teams. The intent of this publication is to help you design and manage a solution that will provide for all of your System z extended distance needs in the most effective and flexible way possible. This book introduces an approach to help plan, optimize, and maintain all of the moving parts of the solution together.