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Spatial Multimedia and Virtual Reality

Author : Antonio S. Camara
Publisher : CRC Press
Page : 196 pages
File Size : 39,97 MB
Release : 2021-04-30
Category : Technology & Engineering
ISBN : 1000448398

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The intersection of two disciplines and technologies which have become mature academic research topics in the 1990s was destined to be a dynamic area for collaboration and publication. However, until now no significant book-length treatment of the meeting of GIS and Virtual Reality has been available. This volume puts that situation to rights by bringing these together to cement some common understanding and principles in a potentially highly promising area for technological collaboration and cross-fertilisation. The result is a volume which ranges in subject matter from studies of a Virtual GIS Room to Spatial Agents, and from an Environmental Multimedia System to Computer-Assisted 3D Geographic Education. All the contributors are well-known international scientists, principally from the computational side of GIS. It will be a valuable resource for any GIS researcher or professional looking to understand the leading edge of this fertile field.

Spatial Multimedia and Virtual Reality

Author : Antonio S. Camara
Publisher : CRC Press
Page : 180 pages
File Size : 15,51 MB
Release : 2021-04-29
Category : Computers
ISBN : 1000445666

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The intersection of two disciplines and technologies which have become mature academic research topics in the 1990s was destined to be a dynamic area for collaboration and publication. However, until now no significant book-length treatment of the meeting of GIS and Virtual Reality has been available. This volume puts that situation to rights by bringing these together to cement some common understanding and principles in a potentially highly promising area for technological collaboration and cross-fertilisation. The result is a volume which ranges in subject matter from studies of a Virtual GIS Room to Spatial Agents, and from an Environmental Multimedia System to Computer-Assisted 3D Geographic Education. All the contributors are well-known international scientists, principally from the computational side of GIS. It will be a valuable resource for any GIS researcher or professional looking to understand the leading edge of this fertile field.

Multimedia and Virtual Reality Engineering

Author : Richard Brice
Publisher : Butterworth-Heinemann
Page : 328 pages
File Size : 48,8 MB
Release : 1997-10-17
Category : Computers
ISBN : 9780750629874

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This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment. Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds. A complete technical guide to MM and VR Includes a Hypertext edition of the book with added audio and graphics on CD Hardware, software, video and never before published 3D audio techniques covered

Spatial Augmented Reality

Author : Oliver Bimber
Publisher : CRC Press
Page : 386 pages
File Size : 25,74 MB
Release : 2005-08-08
Category : Computers
ISBN : 1439864942

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Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r

Digital Media: The Future

Author : John Vince
Publisher : Springer Science & Business Media
Page : 329 pages
File Size : 48,93 MB
Release : 2013-04-17
Category : Social Science
ISBN : 1447136462

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This volume presents state-of-the-art research from a wide area of subjects brought about by the digital convergence of computing, television, telecommunications and the World-Wide Web. It represents a unique snapshot of trends across a wide range of subjects including virtual environments; virtual reality; telepresence; human-computer interface design; interactivity; avatars; and the Internet. Both researchers and practitioners will find it an invaluable source of reference.

Virtual Reality in Geography

Author : Peter Fisher
Publisher : CRC Press
Page : 417 pages
File Size : 27,91 MB
Release : 2001-11-22
Category : Technology & Engineering
ISBN : 020330585X

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Virtual Reality in Geography covers "through the window" VR systems, "fully immersive" VR systems, and hybrids of the two types. The authors examine the Virtual Reality Modeling Language approach and explore its deficiencies when applied to real geographic environments. This is a totally unique book covers all the major uses and methods of virtual reality used by geographers. The authors have produced a CDROM that comes with the book of virtual reality images that will be a fascinating companion to the text. This book will be of great interest to geographers, computer scientists and all those interested in multimedia and computer graphics.

Handbook of Research on the Global Impacts and Roles of Immersive Media

Author : Morie, Jacquelyn Ford
Publisher : IGI Global
Page : 539 pages
File Size : 32,16 MB
Release : 2019-12-06
Category : Social Science
ISBN : 1799824349

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The world is witnessing a media revolution similar to the birth of the film industry from the early 20th Century. New forms of media are expanding the human experience from passive viewership to active participants, surrounding and enveloping us in ways film or television never could. New immersive media forms include virtual reality (VR), augmented reality (AR), mixed reality (XR), fulldome, CAVEs, holographic characters, projection mapping, and mixed experimental combinations of old and new, live, and generated media. With the continued expansion beyond the traditional frame, practitioners are crafting these new media to see how they can influence and shape the world. The Handbook of Research on the Global Impacts and Roles of Immersive Media is a collection of innovative research that provides insights on the latest in existing and emerging immersive technologies through descriptions of case studies, new business models, philosophical viewpoints, and scientific findings. While highlighting topics including augmented reality, interactive media, and spatial computing, this book is ideally designed for media technologists, storytellers, artists, journalists, designers, programmers, developers, manufacturers, entertainment executives, content creators, industry professionals, academicians, researchers, and media students.

Multimedia and Virtual Reality

Author : Alistair Sutcliffe
Publisher : Psychology Press
Page : 325 pages
File Size : 11,1 MB
Release : 2003-02-26
Category : Computers
ISBN : 1135644373

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This book is primarily a summary of research done over 10 years in multimedia and virtual reality, which fits within a wider interest of exploiting psychological theory to improve the process of designing interactive systems. The subject matter lies firmly within the field of HCI, with some cross-referencing to software engineering. Extending Sutcliffe's views on the design process to more complex interfaces that have evolved in recent years, this book: *introduces the background to multisensory user interfaces and surveys the design issues and previous HCI research in these areas; *explains the basic psychology for design of multisensory user interfaces, including the Interactive Cognitive Subsystems cognitive model; *describes elaborations of Norman's models of action for multimedia and VR, relates these models to the ICS cognitive model, and explains how the models can be applied to predict the design features necessary for successful interaction; *provides a design process from requirements, user and domain analysis, to design of representation in media or virtual worlds and facilities for user interaction therein; *covers usability evaluation for multisensory interfaces by extending existing well-known HCI approaches of heuristic evaluation and observational usability testing; and *presents two special application areas for multisensory interfaces: educational applications and virtual prototyping for design refinement.

Land Use Simulation for Europe

Author : John Stillwell
Publisher : Springer Science & Business Media
Page : 324 pages
File Size : 41,93 MB
Release : 2012-12-06
Category : Science
ISBN : 9401004668

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Land use change is driven by a variety of forces, including spatial policies formulated at supra-national, national, regional and local levels. The main focus of this book is to contextualise, explain and illustrate a new methodology for simulating land use change in different parts of Europe. It considers some of the more important causal factors and identifies state-of-the-art approaches to modelling human and environmental systems, and for evaluating and visualising altenative scenarios. The last part of the volume presents material from two case studies, one from The Netherlands and one from Portugal, of the implementation of a new simulation model called EuroScanner. Audience: This work will be of interest to researchers and practioners whose work involves geography, simulation and modelling, environmental planning, spatial decision making, the methodology of social sciences, and economics.